Refactoring of ExtrusionEntity / ExtrusionEntityCollection:

Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.
This commit is contained in:
bubnikv 2019-09-11 13:25:50 +02:00
parent b3f27b8fb9
commit 15c8b579b2
5 changed files with 132 additions and 171 deletions

View file

@ -21,8 +21,7 @@ ExtrusionEntityCollection& ExtrusionEntityCollection::operator= (const Extrusion
return *this;
}
void
ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
void ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
{
std::swap(this->entities, c.entities);
std::swap(this->orig_indices, c.orig_indices);
@ -39,15 +38,14 @@ void ExtrusionEntityCollection::clear()
ExtrusionEntityCollection::operator ExtrusionPaths() const
{
ExtrusionPaths paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if (const ExtrusionPath* path = dynamic_cast<const ExtrusionPath*>(*it))
for (const ExtrusionEntity *ptr : this->entities) {
if (const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ptr))
paths.push_back(*path);
}
return paths;
}
ExtrusionEntityCollection*
ExtrusionEntityCollection::clone() const
ExtrusionEntity* ExtrusionEntityCollection::clone() const
{
ExtrusionEntityCollection* coll = new ExtrusionEntityCollection(*this);
for (size_t i = 0; i < coll->entities.size(); ++i)
@ -55,41 +53,36 @@ ExtrusionEntityCollection::clone() const
return coll;
}
void
ExtrusionEntityCollection::reverse()
void ExtrusionEntityCollection::reverse()
{
for (ExtrusionEntitiesPtr::iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
for (ExtrusionEntity *ptr : this->entities)
// Don't reverse it if it's a loop, as it doesn't change anything in terms of elements ordering
// and caller might rely on winding order
if (!(*it)->is_loop()) (*it)->reverse();
}
if (! ptr->is_loop())
ptr->reverse();
std::reverse(this->entities.begin(), this->entities.end());
}
void
ExtrusionEntityCollection::replace(size_t i, const ExtrusionEntity &entity)
void ExtrusionEntityCollection::replace(size_t i, const ExtrusionEntity &entity)
{
delete this->entities[i];
this->entities[i] = entity.clone();
}
void
ExtrusionEntityCollection::remove(size_t i)
void ExtrusionEntityCollection::remove(size_t i)
{
delete this->entities[i];
this->entities.erase(this->entities.begin() + i);
}
ExtrusionEntityCollection
ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
ExtrusionEntityCollection ExtrusionEntityCollection::chained_path(bool no_reverse, ExtrusionRole role) const
{
ExtrusionEntityCollection coll;
this->chained_path(&coll, no_reverse, role);
return coll;
}
void
ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
void ExtrusionEntityCollection::chained_path(ExtrusionEntityCollection* retval, bool no_reverse, ExtrusionRole role, std::vector<size_t>* orig_indices) const
{
if (this->entities.empty()) return;
this->chained_path_from(this->entities.front()->first_point(), retval, no_reverse, role, orig_indices);
@ -108,6 +101,7 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
*retval = *this;
return;
}
retval->entities.reserve(this->entities.size());
retval->orig_indices.reserve(this->entities.size());
@ -115,10 +109,10 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
std::map<ExtrusionEntity*,size_t> indices_map;
ExtrusionEntitiesPtr my_paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
for (ExtrusionEntity * const &entity_src : this->entities) {
if (role != erMixed) {
// The caller wants only paths with a specific extrusion role.
auto role2 = (*it)->role();
auto role2 = entity_src->role();
if (role != role2) {
// This extrusion entity does not match the role asked.
assert(role2 != erMixed);
@ -126,32 +120,30 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
}
}
ExtrusionEntity* entity = (*it)->clone();
ExtrusionEntity *entity = entity_src->clone();
my_paths.push_back(entity);
if (orig_indices != NULL) indices_map[entity] = it - this->entities.begin();
if (orig_indices != nullptr)
indices_map[entity] = &entity_src - &this->entities.front();
}
Points endpoints;
for (ExtrusionEntitiesPtr::iterator it = my_paths.begin(); it != my_paths.end(); ++it) {
endpoints.push_back((*it)->first_point());
if (no_reverse || !(*it)->can_reverse()) {
endpoints.push_back((*it)->first_point());
} else {
endpoints.push_back((*it)->last_point());
}
for (const ExtrusionEntity *entity : my_paths) {
endpoints.push_back(entity->first_point());
endpoints.push_back((no_reverse || ! entity->can_reverse()) ?
entity->first_point() : entity->last_point());
}
while (!my_paths.empty()) {
while (! my_paths.empty()) {
// find nearest point
int start_index = start_near.nearest_point_index(endpoints);
int path_index = start_index/2;
ExtrusionEntity* entity = my_paths.at(path_index);
// never reverse loops, since it's pointless for chained path and callers might depend on orientation
if (start_index % 2 && !no_reverse && entity->can_reverse()) {
if (start_index % 2 && !no_reverse && entity->can_reverse())
entity->reverse();
}
retval->entities.push_back(my_paths.at(path_index));
if (orig_indices != NULL) orig_indices->push_back(indices_map[entity]);
if (orig_indices != nullptr)
orig_indices->push_back(indices_map[entity]);
my_paths.erase(my_paths.begin() + path_index);
endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2);
start_near = retval->entities.back()->last_point();
@ -160,60 +152,50 @@ void ExtrusionEntityCollection::chained_path_from(Point start_near, ExtrusionEnt
void ExtrusionEntityCollection::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
(*it)->polygons_covered_by_width(out, scaled_epsilon);
for (const ExtrusionEntity *entity : this->entities)
entity->polygons_covered_by_width(out, scaled_epsilon);
}
void ExtrusionEntityCollection::polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
(*it)->polygons_covered_by_spacing(out, scaled_epsilon);
for (const ExtrusionEntity *entity : this->entities)
entity->polygons_covered_by_spacing(out, scaled_epsilon);
}
/* Recursively count paths and loops contained in this collection */
size_t
ExtrusionEntityCollection::items_count() const
// Recursively count paths and loops contained in this collection.
size_t ExtrusionEntityCollection::items_count() const
{
size_t count = 0;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if ((*it)->is_collection()) {
ExtrusionEntityCollection* collection = dynamic_cast<ExtrusionEntityCollection*>(*it);
count += collection->items_count();
} else {
++count;
}
}
for (const ExtrusionEntity *entity : this->entities)
if (entity->is_collection())
count += static_cast<const ExtrusionEntityCollection*>(entity)->items_count();
else
++ count;
return count;
}
/* Returns a single vector of pointers to all non-collection items contained in this one */
void
ExtrusionEntityCollection::flatten(ExtrusionEntityCollection* retval) const
// Returns a single vector of pointers to all non-collection items contained in this one.
void ExtrusionEntityCollection::flatten(ExtrusionEntityCollection* retval) const
{
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
if ((*it)->is_collection()) {
ExtrusionEntityCollection* collection = dynamic_cast<ExtrusionEntityCollection*>(*it);
retval->append(collection->flatten().entities);
} else {
retval->append(**it);
}
}
for (const ExtrusionEntity *entity : this->entities)
if (entity->is_collection())
retval->append(static_cast<const ExtrusionEntityCollection*>(entity)->flatten().entities);
else
retval->append(*entity);
}
ExtrusionEntityCollection
ExtrusionEntityCollection::flatten() const
ExtrusionEntityCollection ExtrusionEntityCollection::flatten() const
{
ExtrusionEntityCollection coll;
this->flatten(&coll);
return coll;
}
double
ExtrusionEntityCollection::min_mm3_per_mm() const
double ExtrusionEntityCollection::min_mm3_per_mm() const
{
double min_mm3_per_mm = std::numeric_limits<double>::max();
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it)
min_mm3_per_mm = std::min(min_mm3_per_mm, (*it)->min_mm3_per_mm());
for (const ExtrusionEntity *entity : this->entities)
min_mm3_per_mm = std::min(min_mm3_per_mm, entity->min_mm3_per_mm());
return min_mm3_per_mm;
}