Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders

(cherry picked from commit prusa3d/PrusaSlicer@d0d89a4d5b)
This commit is contained in:
enricoturri1966 2023-10-27 09:05:47 +08:00 committed by Noisyfox
parent 8dc82e7a8d
commit 15bad7fc19
6 changed files with 140 additions and 41 deletions

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#version 110
uniform sampler2D Texture;
varying vec2 Frag_UV;
varying vec4 Frag_Color;
void main()
{
gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st);
}

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#version 110
uniform mat4 ProjMtx;
attribute vec2 Position;
attribute vec2 UV;
attribute vec4 Color;
varying vec2 Frag_UV;
varying vec4 Frag_Color;
void main()
{
Frag_UV = UV;
Frag_Color = Color;
gl_Position = ProjMtx * vec4(Position.xy, 0.0, 1.0);
}