Added ModelInstance::world_matrix() method and stl_transform using eigen transform

This commit is contained in:
Enrico Turri 2018-09-04 14:42:14 +02:00
parent 5f2afad95e
commit 15b1340514
8 changed files with 89 additions and 46 deletions

View file

@ -48,6 +48,7 @@ public:
void mirror_x() { this->mirror(X); }
void mirror_y() { this->mirror(Y); }
void mirror_z() { this->mirror(Z); }
void transform(const Transform3f& t);
void align_to_origin();
void rotate(double angle, Point* center);
TriangleMeshPtrs split() const;