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Add the full source of BambuStudio
using version 1.0.10
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113
xs/xsp/Geometry.xsp
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113
xs/xsp/Geometry.xsp
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%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/Geometry.hpp"
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#include "libslic3r/Geometry/ConvexHull.hpp"
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#include "libslic3r/ShortestPath.hpp"
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%}
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%package{Slic3r::Geometry};
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Pointfs arrange(size_t total_parts, Vec2d* part, coordf_t dist, BoundingBoxf* bb = NULL)
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%code{%
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Pointfs points;
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if (! Slic3r::Geometry::arrange(total_parts, *part, dist, bb, points))
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CONFESS("%zu parts won't fit in your print area!\n", total_parts);
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RETVAL = points;
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%};
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%{
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bool
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directions_parallel(angle1, angle2)
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double angle1
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double angle2
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CODE:
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RETVAL = Slic3r::Geometry::directions_parallel(angle1, angle2);
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OUTPUT:
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RETVAL
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bool
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directions_parallel_within(angle1, angle2, max_diff)
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double angle1
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double angle2
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double max_diff
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CODE:
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RETVAL = Slic3r::Geometry::directions_parallel(angle1, angle2, max_diff);
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OUTPUT:
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RETVAL
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Clone<Polygon>
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convex_hull(points)
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Points points
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CODE:
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RETVAL = Slic3r::Geometry::convex_hull(points);
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OUTPUT:
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RETVAL
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std::vector<Points::size_type>
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chained_path(points)
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Points points
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CODE:
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RETVAL = chain_points(points);
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OUTPUT:
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RETVAL
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std::vector<Points::size_type>
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chained_path_from(points, start_from)
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Points points
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Point* start_from
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CODE:
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RETVAL = chain_points(points, start_from);
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OUTPUT:
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RETVAL
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double
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rad2deg(angle)
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double angle
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CODE:
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RETVAL = Slic3r::Geometry::rad2deg(angle);
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OUTPUT:
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RETVAL
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double
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rad2deg_dir(angle)
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double angle
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CODE:
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RETVAL = Slic3r::Geometry::rad2deg_dir(angle);
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OUTPUT:
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RETVAL
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double
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deg2rad(angle)
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double angle
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CODE:
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RETVAL = Slic3r::Geometry::deg2rad(angle);
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OUTPUT:
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RETVAL
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Polygons
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simplify_polygons(polygons, tolerance)
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Polygons polygons
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double tolerance
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CODE:
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Slic3r::Geometry::simplify_polygons(polygons, tolerance, &RETVAL);
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OUTPUT:
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RETVAL
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IV
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_constant()
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ALIAS:
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X = X
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Y = Y
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Z = Z
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PROTOTYPE:
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CODE:
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RETVAL = ix;
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OUTPUT: RETVAL
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%}
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