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Add the full source of BambuStudio
using version 1.0.10
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38
xs/xsp/ExtrusionMultiPath.xsp
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38
xs/xsp/ExtrusionMultiPath.xsp
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%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/ExtrusionEntity.hpp"
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%}
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%name{Slic3r::ExtrusionMultiPath} class ExtrusionMultiPath {
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ExtrusionMultiPath();
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~ExtrusionMultiPath();
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Clone<ExtrusionMultiPath> clone()
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%code{% RETVAL = THIS; %};
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void reverse();
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Clone<Point> first_point();
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Clone<Point> last_point();
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void append(ExtrusionPath* path)
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%code{% THIS->paths.push_back(*path); %};
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double length();
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Polygons polygons_covered_by_width();
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Polygons polygons_covered_by_spacing();
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Clone<Polyline> polyline()
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%code{% RETVAL = THIS->as_polyline(); %};
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%{
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SV*
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ExtrusionMultiPath::arrayref()
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CODE:
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AV* av = newAV();
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av_fill(av, THIS->paths.size()-1);
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for (ExtrusionPaths::iterator it = THIS->paths.begin(); it != THIS->paths.end(); ++it) {
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av_store(av, it - THIS->paths.begin(), perl_to_SV_ref(*it));
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}
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RETVAL = newRV_noinc((SV*)av);
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OUTPUT:
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RETVAL
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%}
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};
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