mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-19 23:01:22 -06:00
Add the full source of BambuStudio
using version 1.0.10
This commit is contained in:
parent
30bcadab3e
commit
1555904bef
3771 changed files with 1251328 additions and 0 deletions
118
xs/xsp/BoundingBox.xsp
Normal file
118
xs/xsp/BoundingBox.xsp
Normal file
|
@ -0,0 +1,118 @@
|
|||
%module{Slic3r::XS};
|
||||
|
||||
%{
|
||||
#include <xsinit.h>
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
#include "libslic3r/Point.hpp"
|
||||
%}
|
||||
|
||||
%name{Slic3r::Geometry::BoundingBox} class BoundingBox {
|
||||
BoundingBox();
|
||||
~BoundingBox();
|
||||
Clone<BoundingBox> clone()
|
||||
%code{% RETVAL = THIS; %};
|
||||
void merge(BoundingBox* bb) %code{% THIS->merge(*bb); %};
|
||||
void merge_point(Point* point) %code{% THIS->merge(*point); %};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y);
|
||||
void offset(double delta);
|
||||
bool contains_point(Point* point) %code{% RETVAL = THIS->contains(*point); %};
|
||||
bool overlap(BoundingBox* bbox) %code{% RETVAL = THIS->overlap(*bbox); %};
|
||||
Clone<Polygon> polygon();
|
||||
Clone<Point> size();
|
||||
Clone<Point> center();
|
||||
bool empty() %code{% RETVAL = empty(*THIS); %};
|
||||
double radius();
|
||||
Clone<Point> min_point() %code{% RETVAL = THIS->min; %};
|
||||
Clone<Point> max_point() %code{% RETVAL = THIS->max; %};
|
||||
int x_min() %code{% RETVAL = THIS->min(0); %};
|
||||
int x_max() %code{% RETVAL = THIS->max(0); %};
|
||||
int y_min() %code{% RETVAL = THIS->min(1); %};
|
||||
int y_max() %code{% RETVAL = THIS->max(1); %};
|
||||
void set_x_min(double val) %code{% THIS->min(0) = val; %};
|
||||
void set_x_max(double val) %code{% THIS->max(0) = val; %};
|
||||
void set_y_min(double val) %code{% THIS->min(1) = val; %};
|
||||
void set_y_max(double val) %code{% THIS->max(1) = val; %};
|
||||
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %};
|
||||
bool defined() %code{% RETVAL = THIS->defined; %};
|
||||
|
||||
%{
|
||||
|
||||
BoundingBox*
|
||||
new_from_points(CLASS, points)
|
||||
char* CLASS
|
||||
Points points
|
||||
CODE:
|
||||
RETVAL = new BoundingBox(points);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
%}
|
||||
};
|
||||
|
||||
%name{Slic3r::Geometry::BoundingBoxf} class BoundingBoxf {
|
||||
BoundingBoxf();
|
||||
~BoundingBoxf();
|
||||
Clone<BoundingBoxf> clone()
|
||||
%code{% RETVAL = THIS; %};
|
||||
void merge(BoundingBoxf* bb) %code{% THIS->merge(*bb); %};
|
||||
void merge_point(Vec2d* point) %code{% THIS->merge(*point); %};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y);
|
||||
Clone<Vec2d> size();
|
||||
Clone<Vec2d> center();
|
||||
double radius();
|
||||
bool empty() %code{% RETVAL = empty(*THIS); %};
|
||||
Clone<Vec2d> min_point() %code{% RETVAL = THIS->min; %};
|
||||
Clone<Vec2d> max_point() %code{% RETVAL = THIS->max; %};
|
||||
double x_min() %code{% RETVAL = THIS->min(0); %};
|
||||
double x_max() %code{% RETVAL = THIS->max(0); %};
|
||||
double y_min() %code{% RETVAL = THIS->min(1); %};
|
||||
double y_max() %code{% RETVAL = THIS->max(1); %};
|
||||
void set_x_min(double val) %code{% THIS->min(0) = val; %};
|
||||
void set_x_max(double val) %code{% THIS->max(0) = val; %};
|
||||
void set_y_min(double val) %code{% THIS->min(1) = val; %};
|
||||
void set_y_max(double val) %code{% THIS->max(1) = val; %};
|
||||
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf;%lf,%lf", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %};
|
||||
bool defined() %code{% RETVAL = THIS->defined; %};
|
||||
|
||||
%{
|
||||
|
||||
BoundingBoxf*
|
||||
new_from_points(CLASS, points)
|
||||
char* CLASS
|
||||
Pointfs points
|
||||
CODE:
|
||||
RETVAL = new BoundingBoxf(points);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
%}
|
||||
};
|
||||
|
||||
%name{Slic3r::Geometry::BoundingBoxf3} class BoundingBoxf3 {
|
||||
BoundingBoxf3();
|
||||
~BoundingBoxf3();
|
||||
Clone<BoundingBoxf3> clone()
|
||||
%code{% RETVAL = THIS; %};
|
||||
void merge(BoundingBoxf3* bb) %code{% THIS->merge(*bb); %};
|
||||
void merge_point(Vec3d* point) %code{% THIS->merge(*point); %};
|
||||
void scale(double factor);
|
||||
void translate(double x, double y, double z);
|
||||
void offset(double delta);
|
||||
bool contains_point(Vec3d* point) %code{% RETVAL = THIS->contains(*point); %};
|
||||
Clone<Vec3d> size();
|
||||
Clone<Vec3d> center();
|
||||
double radius();
|
||||
bool empty() %code{% RETVAL = empty(*THIS); %};
|
||||
Clone<Vec3d> min_point() %code{% RETVAL = THIS->min; %};
|
||||
Clone<Vec3d> max_point() %code{% RETVAL = THIS->max; %};
|
||||
double x_min() %code{% RETVAL = THIS->min(0); %};
|
||||
double x_max() %code{% RETVAL = THIS->max(0); %};
|
||||
double y_min() %code{% RETVAL = THIS->min(1); %};
|
||||
double y_max() %code{% RETVAL = THIS->max(1); %};
|
||||
double z_min() %code{% RETVAL = THIS->min(2); %};
|
||||
double z_max() %code{% RETVAL = THIS->max(2); %};
|
||||
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf;%lf,%lf,%lf", THIS->min(0), THIS->min(1), THIS->min(2), THIS->max(0), THIS->max(1), THIS->max(2)); RETVAL = buf; %};
|
||||
bool defined() %code{% RETVAL = THIS->defined; %};
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue