Add the full source of BambuStudio

using version 1.0.10
This commit is contained in:
lane.wei 2022-07-15 23:37:19 +08:00 committed by Lane.Wei
parent 30bcadab3e
commit 1555904bef
3771 changed files with 1251328 additions and 0 deletions

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#include <catch2/catch.hpp>
#include "libslic3r/Model.hpp"
#include "libslic3r/Format/STL.hpp"
using namespace Slic3r;
static inline std::string stl_path(const char* path)
{
return std::string(TEST_DATA_DIR) + "/test_stl/" + path;
}
SCENARIO("Reading an STL file", "[stl]") {
GIVEN("umlauts in the path of a binary STL file, Czech characters in the file name") {
WHEN("STL file is read") {
Slic3r::Model model;
THEN("load should succeed") {
REQUIRE(Slic3r::load_stl(stl_path("Geräte/20mmbox-čřšřěá.stl").c_str(), &model));
REQUIRE(is_approx(model.objects.front()->volumes.front()->mesh().size(), Vec3d(20, 20, 20)));
}
}
}
GIVEN("in ASCII format") {
WHEN("line endings LF") {
Slic3r::Model model;
THEN("load should succeed") {
REQUIRE(Slic3r::load_stl(stl_path("ASCII/20mmbox-LF.stl").c_str(), &model));
REQUIRE(is_approx(model.objects.front()->volumes.front()->mesh().size(), Vec3d(20, 20, 20)));
}
}
WHEN("line endings CRLF") {
Slic3r::Model model;
THEN("load should succeed") {
REQUIRE(Slic3r::load_stl(stl_path("ASCII/20mmbox-CRLF.stl").c_str(), &model));
REQUIRE(is_approx(model.objects.front()->volumes.front()->mesh().size(), Vec3d(20, 20, 20)));
}
}
#if 0
// ASCII STLs ending with just carriage returns are not supported. These were used by the old Macs, while the Unix based MacOS uses LFs as any other Unix.
WHEN("line endings CR") {
Slic3r::Model model;
THEN("load should succeed") {
REQUIRE(Slic3r::load_stl(stl_path("ASCII/20mmbox-CR.stl").c_str(), &model));
REQUIRE(is_approx(model.objects.front()->volumes.front()->mesh().size(), Vec3d(20, 20, 20)));
}
}
#endif
WHEN("nonstandard STL file (text after ending tags, invalid normals, for example infinities)") {
Slic3r::Model model;
THEN("load should succeed") {
REQUIRE(Slic3r::load_stl(stl_path("ASCII/20mmbox-nonstandard.stl").c_str(), &model));
REQUIRE(is_approx(model.objects.front()->volumes.front()->mesh().size(), Vec3d(20, 20, 20)));
}
}
}
}