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Add the full source of BambuStudio
using version 1.0.10
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tests/fff_print/test_gcode.cpp
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tests/fff_print/test_gcode.cpp
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#include <catch2/catch.hpp>
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#include <memory>
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#include "libslic3r/GCode.hpp"
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using namespace Slic3r;
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SCENARIO("Origin manipulation", "[GCode]") {
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Slic3r::GCode gcodegen;
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WHEN("set_origin to (10,0)") {
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gcodegen.set_origin(Vec2d(10,0));
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REQUIRE(gcodegen.origin() == Vec2d(10, 0));
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}
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WHEN("set_origin to (10,0) and translate by (5, 5)") {
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gcodegen.set_origin(Vec2d(10,0));
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gcodegen.set_origin(gcodegen.origin() + Vec2d(5, 5));
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THEN("origin returns reference to point") {
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REQUIRE(gcodegen.origin() == Vec2d(15,5));
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}
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}
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}
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