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Add the full source of BambuStudio
using version 1.0.10
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36
src/slic3r/GUI/Widgets/Label.hpp
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36
src/slic3r/GUI/Widgets/Label.hpp
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#ifndef slic3r_GUI_Label_hpp_
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#define slic3r_GUI_Label_hpp_
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#include <wx/stattext.h>
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class Label : public wxStaticText
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{
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public:
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Label(wxString const& text, wxWindow* parent = NULL);
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Label(wxFont const& font, wxWindow* parent = NULL);
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Label(wxFont const& font, wxString const& text, wxWindow* parent = NULL);
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public:
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static wxFont Head_24;
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static wxFont Head_20;
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static wxFont Head_18;
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static wxFont Head_16;
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static wxFont Head_15;
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static wxFont Head_14;
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static wxFont Head_13;
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static wxFont Head_12;
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static wxFont Head_10;
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static wxFont Body_16;
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static wxFont Body_15;
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static wxFont Body_14;
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static wxFont Body_13;
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static wxFont Body_12;
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static wxFont Body_10;
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static wxFont sysFont(int size, bool bold = false);
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};
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#endif // !slic3r_GUI_Label_hpp_
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