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Add the full source of BambuStudio
using version 1.0.10
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src/libslic3r/TryCatchSignalSEH.hpp
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27
src/libslic3r/TryCatchSignalSEH.hpp
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#ifndef TRY_CATCH_SIGNAL_SEH_HPP
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#define TRY_CATCH_SIGNAL_SEH_HPP
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#include <functional>
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#include <csignal>
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namespace Slic3r {
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using SignalT = decltype (SIGSEGV);
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namespace detail {
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void try_catch_signal_seh(int sigcnt, const SignalT *sigs,
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std::function<void()> &&fn,
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std::function<void()> &&cfn);
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}
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template<class TryFn, class CatchFn, int N>
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void try_catch_signal(const SignalT (&sigs)[N], TryFn &&fn, CatchFn &&cfn)
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{
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detail::try_catch_signal_seh(N, sigs, fn, cfn);
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}
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} // Slic3r
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#endif // TRY_CATCH_SIGNAL_SEH_HPP
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