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Add the full source of BambuStudio
using version 1.0.10
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74
src/libslic3r/SLAPrintSteps.hpp
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74
src/libslic3r/SLAPrintSteps.hpp
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#ifndef SLAPRINTSTEPS_HPP
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#define SLAPRINTSTEPS_HPP
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#include <random>
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#include <libslic3r/SLAPrint.hpp>
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#include <libslic3r/SLA/Hollowing.hpp>
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#include <libslic3r/SLA/SupportTree.hpp>
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namespace Slic3r {
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class SLAPrint::Steps
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{
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private:
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SLAPrint *m_print = nullptr;
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std::mt19937 m_rng;
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public:
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// where the per object operations start and end
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static const constexpr unsigned min_objstatus = 0;
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static const constexpr unsigned max_objstatus = 50;
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private:
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const size_t objcount;
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// shortcut to initial layer height
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const double ilhd;
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const float ilh;
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const coord_t ilhs;
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// the coefficient that multiplies the per object status values which
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// are set up for <0, 100>. They need to be scaled into the whole process
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const double objectstep_scale;
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template<class...Args> void report_status(Args&&...args)
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{
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m_print->m_report_status(*m_print, std::forward<Args>(args)...);
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}
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double current_status() const { return m_print->m_report_status.status(); }
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void throw_if_canceled() const { m_print->throw_if_canceled(); }
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bool canceled() const { return m_print->canceled(); }
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void initialize_printer_input();
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void apply_printer_corrections(SLAPrintObject &po, SliceOrigin o);
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public:
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explicit Steps(SLAPrint *print);
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void hollow_model(SLAPrintObject &po);
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void drill_holes (SLAPrintObject &po);
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void slice_model(SLAPrintObject& po);
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void support_points(SLAPrintObject& po);
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void support_tree(SLAPrintObject& po);
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void generate_pad(SLAPrintObject& po);
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void slice_supports(SLAPrintObject& po);
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void merge_slices_and_eval_stats();
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void rasterize();
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void execute(SLAPrintObjectStep step, SLAPrintObject &obj);
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void execute(SLAPrintStep step);
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static std::string label(SLAPrintObjectStep step);
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static std::string label(SLAPrintStep step);
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double progressrange(SLAPrintObjectStep step) const;
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double progressrange(SLAPrintStep step) const;
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};
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}
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#endif // SLAPRINTSTEPS_HPP
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