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Add the full source of BambuStudio
using version 1.0.10
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74
src/libigl/igl/slice_mask.h
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74
src/libigl/igl/slice_mask.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_SLICE_MASK_H
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#define IGL_SLICE_MASK_H
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#include "igl_inline.h"
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#include <Eigen/Sparse>
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#include <Eigen/Core>
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namespace igl
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{
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// Act like the matlab X(row_mask,col_mask) operator, where
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// row_mask, col_mask are non-negative integer indices.
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//
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// Inputs:
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// X m by n matrix
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// R m list of row bools
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// C n list of column bools
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// Output:
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// Y #trues-in-R by #trues-in-C matrix
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//
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// See also: slice_mask
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template <typename DerivedX,typename DerivedY>
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IGL_INLINE void slice_mask(
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const Eigen::DenseBase<DerivedX> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const Eigen::Array<bool,Eigen::Dynamic,1> & C,
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Eigen::PlainObjectBase<DerivedY> & Y);
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template <typename DerivedX,typename DerivedY>
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IGL_INLINE void slice_mask(
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const Eigen::DenseBase<DerivedX> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const int dim,
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Eigen::PlainObjectBase<DerivedY> & Y);
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//
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// This templating is bad because the return type might not have the same
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// size as `DerivedX`. This will probably only work if DerivedX has Dynamic
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// as it's non-trivial sizes or if the number of rows in R happens to equal
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// the number of rows in `DerivedX`.
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template <typename DerivedX>
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IGL_INLINE DerivedX slice_mask(
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const Eigen::DenseBase<DerivedX> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const Eigen::Array<bool,Eigen::Dynamic,1> & C);
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template <typename DerivedX>
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IGL_INLINE DerivedX slice_mask(
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const Eigen::DenseBase<DerivedX> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const int dim);
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template <typename XType, typename YType>
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IGL_INLINE void slice_mask(
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const Eigen::SparseMatrix<XType> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const int dim,
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Eigen::SparseMatrix<YType> & Y);
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template <typename XType, typename YType>
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IGL_INLINE void slice_mask(
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const Eigen::SparseMatrix<XType> & X,
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const Eigen::Array<bool,Eigen::Dynamic,1> & R,
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const Eigen::Array<bool,Eigen::Dynamic,1> & C,
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Eigen::SparseMatrix<YType> & Y);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "slice_mask.cpp"
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#endif
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#endif
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