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Add the full source of BambuStudio
using version 1.0.10
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24
lib/Slic3r/Print/Object.pm
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24
lib/Slic3r/Print/Object.pm
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package Slic3r::Print::Object;
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# extends c++ class Slic3r::PrintObject (Print.xsp)
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use strict;
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use warnings;
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use List::Util qw(min max sum first);
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use Slic3r::Flow ':roles';
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use Slic3r::Geometry qw(scale epsilon);
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use Slic3r::Geometry::Clipper qw(diff diff_ex intersection intersection_ex union union_ex
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offset offset_ex offset2_ex JT_MITER);
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use Slic3r::Print::State ':steps';
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use Slic3r::Surface ':types';
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sub layers {
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my $self = shift;
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return [ map $self->get_layer($_), 0..($self->layer_count - 1) ];
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}
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sub support_layers {
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my $self = shift;
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return [ map $self->get_support_layer($_), 0..($self->support_layer_count - 1) ];
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}
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1;
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