Unicode handling:

Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
This commit is contained in:
bubnikv 2017-08-03 17:31:31 +02:00
parent 31085fb1d7
commit 1385018724
33 changed files with 236 additions and 186 deletions

View file

@ -48,6 +48,24 @@ trace(level, message)
CODE:
Slic3r::trace(level, message);
std::string
encode_path(src)
const char *src;
CODE:
Slic3r::encode_path(src);
std::string
decode_path(src)
const char *src;
CODE:
Slic3r::decode_path(src);
std::string
normalize_utf8_nfc(src)
const char *src;
CODE:
Slic3r::normalize_utf8_nfc(src);
void
xspp_test_croak_hangs_on_strawberry()
CODE: