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Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
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33 changed files with 236 additions and 186 deletions
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@ -32,10 +32,6 @@
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#error "admesh works correctly on little endian machines only!"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define STL_MAX(A,B) ((A)>(B)? (A):(B))
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#define STL_MIN(A,B) ((A)<(B)? (A):(B))
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#define ABS(X) ((X) < 0 ? -(X) : (X))
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@ -223,8 +219,4 @@ extern void stl_clear_error(stl_file *stl);
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extern int stl_get_error(stl_file *stl);
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extern void stl_exit_on_error(stl_file *stl);
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#ifdef __cplusplus
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}
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#endif
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#endif
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