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Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
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33 changed files with 236 additions and 186 deletions
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@ -286,7 +286,7 @@ sub _load_stl {
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$dialog->Destroy;
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return;
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}
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my $input_file = Slic3r::decode_path($dialog->GetPaths);
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my $input_file = $dialog->GetPaths;
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$dialog->Destroy;
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my $model = Slic3r::Model->read_from_file($input_file);
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