Incomplete work to store TriangleMesh objects in Model objects instead of extracting vertices and facets

This commit is contained in:
Alessandro Ranellucci 2013-09-11 09:49:28 +02:00
parent 78ee6e5d6d
commit 11e18f681d
8 changed files with 45 additions and 100 deletions

View file

@ -11,6 +11,8 @@
TriangleMesh* clone()
%code{% const char* CLASS = "Slic3r::TriangleMesh"; RETVAL = new TriangleMesh(*THIS); %};
void ReadSTLFile(char* input_file);
void write_ascii(char* output_file);
void write_binary(char* output_file);
void ReadFromPerl(SV* vertices, SV* facets);
void repair();
void WriteOBJFile(char* output_file);