Implement type checking for XS objects

Type handling is mainly done using templates.
Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used.
Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type).

Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return.

Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments).
It is overloaded to be able to return type, type* and type&.

Typechecking in ExtrusionEntityCollection updated to check all passed types.
This commit is contained in:
Petr Ledvina 2014-04-27 19:18:53 +02:00
parent e68b6b6f4c
commit 115aa6885f
35 changed files with 426 additions and 173 deletions

View file

@ -3,32 +3,31 @@
%{
#include <myinit.h>
#include "Line.hpp"
#include "perlglue.hpp"
%}
%name{Slic3r::Line} class Line {
~Line();
Line* clone()
%code{% const char* CLASS = "Slic3r::Line"; RETVAL = new Line(*THIS); %};
Clone<Line> clone()
%code{% RETVAL = THIS; %};
SV* arrayref()
%code{% RETVAL = THIS->to_AV(); %};
SV* pp()
%code{% RETVAL = THIS->to_SV_pureperl(); %};
Point* a()
%code{% const char* CLASS = "Slic3r::Point::Ref"; RETVAL = &(THIS->a); %};
Point* b()
%code{% const char* CLASS = "Slic3r::Point::Ref"; RETVAL = &(THIS->b); %};
Ref<Point> a()
%code{% RETVAL=&THIS->a; %};
Ref<Point> b()
%code{% RETVAL=&THIS->b; %};
void reverse();
void scale(double factor);
void translate(double x, double y);
double length();
double atan2_();
double direction();
Point* midpoint()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->midpoint(); %};
Point* point_at(double distance)
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->point_at(distance)); %};
Point* midpoint();
Clone<Point> point_at(double distance);
Polyline* as_polyline()
%code{% const char* CLASS = "Slic3r::Polyline"; RETVAL = new Polyline(*THIS); %};
%code{% RETVAL = new Polyline(*THIS); %};
%{
Line*