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Implement type checking for XS objects
Type handling is mainly done using templates. Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used. Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type). Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return. Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments). It is overloaded to be able to return type, type* and type&. Typechecking in ExtrusionEntityCollection updated to check all passed types.
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35 changed files with 426 additions and 173 deletions
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@ -17,10 +17,8 @@
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void reverse();
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Lines lines()
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%code{% RETVAL = THIS->polyline.lines(); %};
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Point* first_point()
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->first_point()); %};
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Point* last_point()
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%code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->last_point()); %};
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Clone<Point> first_point();
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Clone<Point> last_point();
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void clip_end(double distance);
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void simplify(double tolerance);
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double length();
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@ -46,10 +44,8 @@ _new(CLASS, polyline_sv, role, mm3_per_mm)
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OUTPUT:
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RETVAL
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Polyline*
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Ref<Polyline>
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ExtrusionPath::polyline(...)
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PREINIT:
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const char* CLASS = "Slic3r::Polyline::Ref";
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CODE:
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if (items > 1) {
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THIS->polyline.from_SV_check( ST(1) );
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@ -89,8 +85,6 @@ ExtrusionPath::append(...)
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ExtrusionEntityCollection*
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ExtrusionPath::intersect_expolygons(ExPolygonCollection* collection)
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PREINIT:
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const char* CLASS = "Slic3r::ExtrusionPath::Collection";
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CODE:
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RETVAL = new ExtrusionEntityCollection ();
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THIS->intersect_expolygons(*collection, RETVAL);
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@ -99,8 +93,6 @@ ExtrusionPath::intersect_expolygons(ExPolygonCollection* collection)
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ExtrusionEntityCollection*
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ExtrusionPath::subtract_expolygons(ExPolygonCollection* collection)
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PREINIT:
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const char* CLASS = "Slic3r::ExtrusionPath::Collection";
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CODE:
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RETVAL = new ExtrusionEntityCollection ();
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THIS->subtract_expolygons(*collection, RETVAL);
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