Rectangle selection in 3D scene -> hovering detection

This commit is contained in:
Enrico Turri 2019-04-25 09:46:26 +02:00
parent ec2f319a3d
commit 11490dfb06
6 changed files with 148 additions and 26 deletions

View file

@ -35,6 +35,13 @@ public:
bool is_dragging() const { return m_state != Off; }
EState get_state() const { return m_state; }
float get_width() const { return std::abs(m_start_corner(0) - m_end_corner(0)); }
float get_height() const { return std::abs(m_start_corner(1) - m_end_corner(1)); }
float get_left() const { return std::min(m_start_corner(0), m_end_corner(0)); }
float get_right() const { return std::max(m_start_corner(0), m_end_corner(0)); }
float get_top() const { return std::max(m_start_corner(1), m_end_corner(1)); }
float get_bottom() const { return std::min(m_start_corner(1), m_end_corner(1)); }
private:
EState m_state = Off;
Vec2d m_start_corner;