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Removed keep_meshes
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3 changed files with 4 additions and 4 deletions
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@ -121,7 +121,7 @@ sub slice {
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die "Invalid input file\n" if !@{$self->layers};
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# free memory
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$self->meshes(undef) unless $params{keep_meshes};
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$self->meshes(undef);
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# remove last layer if empty
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# (we might have created it because of the $max_layer = ... + 1 code in TriangleMesh)
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