Added GCode/PrintExtents.cpp,h

Added a check for a collision between the multi material priming
regions with the rest of the print.
This commit is contained in:
bubnikv 2017-09-12 09:01:48 +02:00
parent 748c1ab1de
commit 100c8f60a5
4 changed files with 232 additions and 1 deletions

View file

@ -87,6 +87,8 @@ add_library(libslic3r STATIC
${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp
${LIBDIR}/libslic3r/GCode/PrintExtents.cpp
${LIBDIR}/libslic3r/GCode/PrintExtents.hpp
${LIBDIR}/libslic3r/GCode/SpiralVase.cpp
${LIBDIR}/libslic3r/GCode/SpiralVase.hpp
${LIBDIR}/libslic3r/GCode/ToolOrdering.cpp