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	adjust the log level for released version
Change-Id: Id874cc5b84a1c236dc00d9430867a913b0417beb
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					 3 changed files with 3 additions and 7 deletions
				
			
		|  | @ -1448,7 +1448,6 @@ int CLI::run(int argc, char **argv) | |||
| 
 | ||||
| bool CLI::setup(int argc, char **argv) | ||||
| { | ||||
| #if !BBL_RELEASE_TO_PUBLIC | ||||
|     { | ||||
| 	    Slic3r::set_logging_level(1); | ||||
|         const char *loglevel = boost::nowide::getenv("BBL_LOGLEVEL"); | ||||
|  | @ -1459,10 +1458,6 @@ bool CLI::setup(int argc, char **argv) | |||
|                 boost::nowide::cerr << "Invalid BBL_LOGLEVEL environment variable: " << loglevel << std::endl; | ||||
|         } | ||||
|     } | ||||
| #else | ||||
|     //set to fatal
 | ||||
|     Slic3r::set_logging_level(0); | ||||
| #endif | ||||
| 
 | ||||
|     // Detect the operating system flavor after SLIC3R_LOGLEVEL is set.
 | ||||
|     detect_platform(); | ||||
|  |  | |||
|  | @ -173,7 +173,7 @@ void AppConfig::set_defaults() | |||
|         set_bool("developer_mode", false); | ||||
| 
 | ||||
|     if (get("severity_level").empty()) | ||||
|         set("severity_level", "trace"); | ||||
|         set("severity_level", "info"); | ||||
| 
 | ||||
|     if (get("dump_video").empty()) | ||||
|         set_bool("dump_video", false); | ||||
|  |  | |||
|  | @ -1417,14 +1417,15 @@ bool GUI_App::OnInit() | |||
| bool GUI_App::on_init_inner() | ||||
| { | ||||
|     //start log here
 | ||||
| #if !BBL_RELEASE_TO_PUBLIC | ||||
|     std::time_t t = std::time(0); | ||||
|     std::tm* now_time = std::localtime(&t); | ||||
|     std::stringstream buf; | ||||
|     buf << std::put_time(now_time, "debug_%a_%b_%d_%H_%M_%S.log"); | ||||
|     std::string log_filename = buf.str(); | ||||
| #if !BBL_RELEASE_TO_PUBLIC | ||||
|     set_log_path_and_level(log_filename, 5); | ||||
| #else | ||||
|     set_log_path_and_level(log_filename, 3); | ||||
| #endif | ||||
| 
 | ||||
|     // Set initialization of image handlers before any UI actions - See GH issue #7469
 | ||||
|  |  | |||
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