mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-23 14:44:19 -06:00
1st installment of svg icons for toolbars and gizmos
This commit is contained in:
commit
0f683a6a1e
34 changed files with 1629 additions and 374 deletions
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@ -150,7 +150,7 @@ void BackgroundSlicingProcess::process_sla()
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if (this->set_step_started(bspsGCodeFinalize)) {
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if (! m_export_path.empty()) {
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m_sla_print->export_raster<SLAZipFmt>(m_export_path);
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m_print->set_status(100, "Zip file exported to " + m_export_path);
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m_print->set_status(100, "Masked SLA file exported to " + m_export_path);
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} else if (! m_upload_job.empty()) {
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prepare_upload();
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} else {
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@ -631,8 +631,13 @@ void Choice::set_value(const boost::any& value, bool change_event)
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break;
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++idx;
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}
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idx == m_opt.enum_values.size() ?
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dynamic_cast<wxComboBox*>(window)->SetValue(text_value) :
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if (idx == m_opt.enum_values.size()) {
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// For editable Combobox under OSX is needed to set selection to -1 explicitly,
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// otherwise selection doesn't be changed
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dynamic_cast<wxComboBox*>(window)->SetSelection(-1);
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dynamic_cast<wxComboBox*>(window)->SetValue(text_value);
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}
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else
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dynamic_cast<wxComboBox*>(window)->SetSelection(idx);
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break;
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}
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@ -2405,20 +2405,37 @@ void GLCanvas3D::Selection::_ensure_on_bed()
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}
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}
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#if ENABLE_SVG_ICONS
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const float GLCanvas3D::Gizmos::Default_Icons_Size = 64;
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#endif // ENABLE_SVG_ICONS
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GLCanvas3D::Gizmos::Gizmos()
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: m_enabled(false)
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#if ENABLE_SVG_ICONS
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, m_icons_texture_dirty(true)
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#endif // ENABLE_SVG_ICONS
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, m_current(Undefined)
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#if ENABLE_SVG_ICONS
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, m_overlay_icons_size(Default_Icons_Size)
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, m_overlay_scale(1.0f)
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, m_overlay_border(5.0f)
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, m_overlay_gap_y(5.0f)
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{
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}
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#else
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{
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set_overlay_scale(1.0);
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}
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#endif // ENABLE_SVG_ICONS
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GLCanvas3D::Gizmos::~Gizmos()
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{
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_reset();
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reset();
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}
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bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
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{
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#if !ENABLE_SVG_ICONS
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m_icons_texture.metadata.filename = "gizmos.png";
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m_icons_texture.metadata.icon_size = 64;
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@ -2426,10 +2443,11 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
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{
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if (!m_icons_texture.texture.load_from_file(resources_dir() + "/icons/" + m_icons_texture.metadata.filename, false))
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{
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_reset();
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reset();
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return false;
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}
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}
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#endif // !ENABLE_SVG_ICONS
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m_background_texture.metadata.filename = "toolbar_background.png";
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m_background_texture.metadata.left = 16;
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@ -2441,12 +2459,16 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
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{
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if (!m_background_texture.texture.load_from_file(resources_dir() + "/icons/" + m_background_texture.metadata.filename, false))
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{
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_reset();
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reset();
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return false;
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}
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}
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#if ENABLE_SVG_ICONS
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GLGizmoBase* gizmo = new GLGizmoMove3D(parent, "add.svg", 0);
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#else
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GLGizmoBase* gizmo = new GLGizmoMove3D(parent, 0);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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@ -2455,7 +2477,11 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
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m_gizmos.insert(GizmosMap::value_type(Move, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoScale3D(parent, "remove.svg", 1);
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#else
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gizmo = new GLGizmoScale3D(parent, 1);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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@ -2464,49 +2490,65 @@ bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
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m_gizmos.insert(GizmosMap::value_type(Scale, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoRotate3D(parent, "delete_all.svg", 2);
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#else
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gizmo = new GLGizmoRotate3D(parent, 2);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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{
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_reset();
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reset();
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return false;
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}
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if (!gizmo->init())
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{
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_reset();
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Rotate, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoFlatten(parent, "arrange.svg", 3);
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#else
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gizmo = new GLGizmoFlatten(parent, 3);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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_reset();
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Flatten, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoCut(parent, "instance_add.svg", 4);
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#else
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gizmo = new GLGizmoCut(parent, 4);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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_reset();
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reset();
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return false;
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}
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m_gizmos.insert(GizmosMap::value_type(Cut, gizmo));
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#if ENABLE_SVG_ICONS
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gizmo = new GLGizmoSlaSupports(parent, "instance_remove.svg", 5);
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#else
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gizmo = new GLGizmoSlaSupports(parent, 5);
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#endif // ENABLE_SVG_ICONS
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if (gizmo == nullptr)
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return false;
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if (!gizmo->init()) {
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_reset();
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reset();
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return false;
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}
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@ -2525,11 +2567,30 @@ void GLCanvas3D::Gizmos::set_enabled(bool enable)
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m_enabled = enable;
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}
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#if ENABLE_SVG_ICONS
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void GLCanvas3D::Gizmos::set_overlay_icon_size(float size)
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{
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if (m_overlay_icons_size != size)
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{
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m_overlay_icons_size = size;
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m_icons_texture_dirty = true;
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}
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}
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#endif // ENABLE_SVG_ICONS
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void GLCanvas3D::Gizmos::set_overlay_scale(float scale)
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{
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#if ENABLE_SVG_ICONS
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if (m_overlay_scale != scale)
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{
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m_overlay_scale = scale;
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m_icons_texture_dirty = true;
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}
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#else
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m_overlay_icons_scale = scale;
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m_overlay_border = 5.0f * scale;
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m_overlay_gap_y = 5.0f * scale;
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#endif // ENABLE_SVG_ICONS
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}
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std::string GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const GLCanvas3D::Selection& selection)
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@ -2540,24 +2601,39 @@ std::string GLCanvas3D::Gizmos::update_hover_state(const GLCanvas3D& canvas, con
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return name;
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float cnv_h = (float)canvas.get_canvas_size().get_height();
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float height = _get_total_overlay_height();
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float height = get_total_overlay_height();
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#if ENABLE_SVG_ICONS
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float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
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float scaled_border = m_overlay_border * m_overlay_scale;
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float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
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float scaled_stride_y = scaled_icons_size + scaled_gap_y;
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float top_y = 0.5f * (cnv_h - height) + scaled_border;
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#else
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float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
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#endif // ENABLE_SVG_ICONS
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for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if ((it->second == nullptr) || !it->second->is_selectable())
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continue;
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#if ENABLE_SVG_ICONS
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bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
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#else
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bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
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#endif // ENABLE_SVG_ICONS
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if (inside)
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name = it->second->get_name();
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if (it->second->is_activable(selection) && (it->second->get_state() != GLGizmoBase::On))
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it->second->set_state(inside ? GLGizmoBase::Hover : GLGizmoBase::Off);
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#if ENABLE_SVG_ICONS
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top_y += scaled_stride_y;
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#else
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top_y += (scaled_icons_size + m_overlay_gap_y);
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#endif // ENABLE_SVG_ICONS
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}
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return name;
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@ -2569,17 +2645,29 @@ void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Vec
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return;
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float cnv_h = (float)canvas.get_canvas_size().get_height();
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float height = _get_total_overlay_height();
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float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
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float height = get_total_overlay_height();
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#if ENABLE_SVG_ICONS
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float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
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float scaled_border = m_overlay_border * m_overlay_scale;
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float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
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float scaled_stride_y = scaled_icons_size + scaled_gap_y;
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float top_y = 0.5f * (cnv_h - height) + scaled_border;
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#else
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float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
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#endif // ENABLE_SVG_ICONS
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for (GizmosMap::iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if ((it->second == nullptr) || !it->second->is_selectable())
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continue;
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#if ENABLE_SVG_ICONS
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bool inside = (scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
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#else
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bool inside = (m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size);
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#endif // ENABLE_SVG_ICONS
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if (it->second->is_activable(selection) && inside)
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{
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if ((it->second->get_state() == GLGizmoBase::On))
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@ -2596,7 +2684,11 @@ void GLCanvas3D::Gizmos::update_on_off_state(const GLCanvas3D& canvas, const Vec
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else
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it->second->set_state(GLGizmoBase::Off);
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#if ENABLE_SVG_ICONS
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top_y += scaled_stride_y;
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#else
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top_y += (scaled_icons_size + m_overlay_gap_y);
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#endif // ENABLE_SVG_ICONS
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}
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GizmosMap::iterator it = m_gizmos.find(m_current);
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@ -2667,20 +2759,36 @@ bool GLCanvas3D::Gizmos::overlay_contains_mouse(const GLCanvas3D& canvas, const
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return false;
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float cnv_h = (float)canvas.get_canvas_size().get_height();
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float height = _get_total_overlay_height();
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float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
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float height = get_total_overlay_height();
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#if ENABLE_SVG_ICONS
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float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
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float scaled_border = m_overlay_border * m_overlay_scale;
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float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
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float scaled_stride_y = scaled_icons_size + scaled_gap_y;
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float top_y = 0.5f * (cnv_h - height) + scaled_border;
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#else
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float top_y = 0.5f * (cnv_h - height) + m_overlay_border;
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float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
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#endif // ENABLE_SVG_ICONS
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for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
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{
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if ((it->second == nullptr) || !it->second->is_selectable())
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continue;
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#if ENABLE_SVG_ICONS
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if ((scaled_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= scaled_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
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#else
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if ((m_overlay_border <= (float)mouse_pos(0)) && ((float)mouse_pos(0) <= m_overlay_border + scaled_icons_size) && (top_y <= (float)mouse_pos(1)) && ((float)mouse_pos(1) <= top_y + scaled_icons_size))
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#endif // ENABLE_SVG_ICONS
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return true;
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#if ENABLE_SVG_ICONS
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top_y += scaled_stride_y;
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#else
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top_y += (scaled_icons_size + m_overlay_gap_y);
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#endif // ENABLE_SVG_ICONS
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}
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return false;
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@ -2691,7 +2799,7 @@ bool GLCanvas3D::Gizmos::grabber_contains_mouse() const
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if (!m_enabled)
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return false;
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GLGizmoBase* curr = _get_current();
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GLGizmoBase* curr = get_current();
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return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
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}
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@ -2700,7 +2808,7 @@ void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray, const Selection& select
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if (!m_enabled)
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return;
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GLGizmoBase* curr = _get_current();
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GLGizmoBase* curr = get_current();
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if (curr != nullptr)
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curr->update(GLGizmoBase::UpdateData(mouse_ray, mouse_pos, shift_down), selection);
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}
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@ -2715,7 +2823,7 @@ bool GLCanvas3D::Gizmos::is_running() const
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if (!m_enabled)
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return false;
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||||
GLGizmoBase* curr = _get_current();
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GLGizmoBase* curr = get_current();
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return (curr != nullptr) ? (curr->get_state() == GLGizmoBase::On) : false;
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}
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@ -2765,7 +2873,7 @@ bool GLCanvas3D::Gizmos::is_dragging() const
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if (!m_enabled)
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return false;
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||||
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||||
GLGizmoBase* curr = _get_current();
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GLGizmoBase* curr = get_current();
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return (curr != nullptr) ? curr->is_dragging() : false;
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}
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@ -2774,7 +2882,7 @@ void GLCanvas3D::Gizmos::start_dragging(const GLCanvas3D::Selection& selection)
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if (!m_enabled)
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||||
return;
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||||
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||||
GLGizmoBase* curr = _get_current();
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||||
GLGizmoBase* curr = get_current();
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||||
if (curr != nullptr)
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curr->start_dragging(selection);
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||||
}
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@ -2784,7 +2892,7 @@ void GLCanvas3D::Gizmos::stop_dragging()
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if (!m_enabled)
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||||
return;
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||||
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||||
GLGizmoBase* curr = _get_current();
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||||
GLGizmoBase* curr = get_current();
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||||
if (curr != nullptr)
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curr->stop_dragging();
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||||
}
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|
@ -2884,7 +2992,7 @@ void GLCanvas3D::Gizmos::render_current_gizmo(const GLCanvas3D::Selection& selec
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if (!m_enabled)
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||||
return;
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||||
|
||||
_render_current_gizmo(selection);
|
||||
do_render_current_gizmo(selection);
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||||
}
|
||||
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||||
void GLCanvas3D::Gizmos::render_current_gizmo_for_picking_pass(const GLCanvas3D::Selection& selection) const
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||||
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@ -2892,7 +3000,7 @@ void GLCanvas3D::Gizmos::render_current_gizmo_for_picking_pass(const GLCanvas3D:
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if (!m_enabled)
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||||
return;
|
||||
|
||||
GLGizmoBase* curr = _get_current();
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||||
GLGizmoBase* curr = get_current();
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||||
if (curr != nullptr)
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||||
curr->render_for_picking(selection);
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||||
}
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||||
|
@ -2902,12 +3010,17 @@ void GLCanvas3D::Gizmos::render_overlay(const GLCanvas3D& canvas, const GLCanvas
|
|||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if (m_icons_texture_dirty)
|
||||
generate_icons_texture();
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
::glLoadIdentity();
|
||||
|
||||
_render_overlay(canvas, selection);
|
||||
do_render_overlay(canvas, selection);
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
@ -2921,7 +3034,7 @@ void GLCanvas3D::Gizmos::create_external_gizmo_widgets(wxWindow *parent)
|
|||
}
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
void GLCanvas3D::Gizmos::_reset()
|
||||
void GLCanvas3D::Gizmos::reset()
|
||||
{
|
||||
for (GizmosMap::value_type& gizmo : m_gizmos)
|
||||
{
|
||||
|
@ -2932,7 +3045,7 @@ void GLCanvas3D::Gizmos::_reset()
|
|||
m_gizmos.clear();
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanvas3D::Selection& selection) const
|
||||
void GLCanvas3D::Gizmos::do_render_overlay(const GLCanvas3D& canvas, const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if (m_gizmos.empty())
|
||||
return;
|
||||
|
@ -2944,15 +3057,19 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanva
|
|||
float zoom = canvas.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
float height = _get_total_overlay_height();
|
||||
float height = get_total_overlay_height();
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_border = m_overlay_border * m_overlay_scale * inv_zoom;
|
||||
#else
|
||||
float scaled_border = m_overlay_border * inv_zoom;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
float top_x = (-0.5f * cnv_w) * inv_zoom;
|
||||
float top_y = (0.5f * height) * inv_zoom;
|
||||
|
||||
float left = top_x;
|
||||
float top = top_y;
|
||||
float right = left + _get_total_overlay_width() * inv_zoom;
|
||||
float right = left + get_total_overlay_width() * inv_zoom;
|
||||
float bottom = top - height * inv_zoom;
|
||||
|
||||
// renders background
|
||||
|
@ -3021,6 +3138,16 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanva
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
top_x += scaled_border;
|
||||
top_y -= scaled_border;
|
||||
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale * inv_zoom;
|
||||
|
||||
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale * inv_zoom;
|
||||
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
||||
unsigned int icons_texture_id = m_icons_texture.get_id();
|
||||
unsigned int texture_size = m_icons_texture.get_width();
|
||||
#else
|
||||
top_x += m_overlay_border * inv_zoom;
|
||||
top_y -= m_overlay_border * inv_zoom;
|
||||
float scaled_gap_y = m_overlay_gap_y * inv_zoom;
|
||||
|
@ -3028,8 +3155,14 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanva
|
|||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale * inv_zoom;
|
||||
unsigned int icons_texture_id = m_icons_texture.texture.get_id();
|
||||
unsigned int texture_size = m_icons_texture.texture.get_width();
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float inv_texture_size = (texture_size != 0) ? 1.0f / (float)texture_size : 0.0f;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if ((icons_texture_id == 0) || (texture_size <= 0))
|
||||
return;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
||||
{
|
||||
if ((it->second == nullptr) || !it->second->is_selectable())
|
||||
|
@ -3038,7 +3171,11 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanva
|
|||
unsigned int sprite_id = it->second->get_sprite_id();
|
||||
GLGizmoBase::EState state = it->second->get_state();
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float uv_icon_size = m_overlay_icons_size * inv_texture_size;
|
||||
#else
|
||||
float uv_icon_size = (float)m_icons_texture.metadata.icon_size * inv_texture_size;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float top = sprite_id * uv_icon_size;
|
||||
float left = state * uv_icon_size;
|
||||
float bottom = top + uv_icon_size;
|
||||
|
@ -3047,48 +3184,98 @@ void GLCanvas3D::Gizmos::_render_overlay(const GLCanvas3D& canvas, const GLCanva
|
|||
GLTexture::render_sub_texture(icons_texture_id, top_x, top_x + scaled_icons_size, top_y - scaled_icons_size, top_y, { { left, bottom }, { right, bottom }, { right, top }, { left, top } });
|
||||
#if ENABLE_IMGUI
|
||||
if (it->second->get_state() == GLGizmoBase::On)
|
||||
#if ENABLE_SVG_ICONS
|
||||
it->second->render_input_window(2.0f * scaled_border + scaled_icons_size * zoom, 0.5f * cnv_h - top_y * zoom, selection);
|
||||
#else
|
||||
it->second->render_input_window(2.0f * m_overlay_border + scaled_icons_size * zoom, 0.5f * cnv_h - top_y * zoom, selection);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
#endif // ENABLE_IMGUI
|
||||
#if ENABLE_SVG_ICONS
|
||||
top_y -= scaled_stride_y;
|
||||
#else
|
||||
top_y -= (scaled_icons_size + scaled_gap_y);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::_render_current_gizmo(const GLCanvas3D::Selection& selection) const
|
||||
void GLCanvas3D::Gizmos::do_render_current_gizmo(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
GLGizmoBase* curr = _get_current();
|
||||
GLGizmoBase* curr = get_current();
|
||||
if (curr != nullptr)
|
||||
curr->render(selection);
|
||||
}
|
||||
|
||||
float GLCanvas3D::Gizmos::_get_total_overlay_height() const
|
||||
float GLCanvas3D::Gizmos::get_total_overlay_height() const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_overlay_icons_size * m_overlay_scale;
|
||||
float scaled_border = m_overlay_border * m_overlay_scale;
|
||||
float scaled_gap_y = m_overlay_gap_y * m_overlay_scale;
|
||||
float scaled_stride_y = scaled_icons_size + scaled_gap_y;
|
||||
float height = 2.0f * scaled_border;
|
||||
#else
|
||||
float height = 2.0f * m_overlay_border;
|
||||
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
||||
{
|
||||
if ((it->second == nullptr) || !it->second->is_selectable())
|
||||
continue;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
height += scaled_stride_y;
|
||||
#else
|
||||
height += (scaled_icons_size + m_overlay_gap_y);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
return height - scaled_gap_y;
|
||||
#else
|
||||
return height - m_overlay_gap_y;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
|
||||
float GLCanvas3D::Gizmos::_get_total_overlay_width() const
|
||||
float GLCanvas3D::Gizmos::get_total_overlay_width() const
|
||||
{
|
||||
float max_icon_width = std::max(max_icon_width, (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale);
|
||||
return max_icon_width + 2.0f * m_overlay_border;
|
||||
#if ENABLE_SVG_ICONS
|
||||
return (2.0f * m_overlay_border + m_overlay_icons_size) * m_overlay_scale;
|
||||
#else
|
||||
return (float)m_icons_texture.metadata.icon_size * m_overlay_icons_scale + 2.0f * m_overlay_border;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
|
||||
GLGizmoBase* GLCanvas3D::Gizmos::_get_current() const
|
||||
GLGizmoBase* GLCanvas3D::Gizmos::get_current() const
|
||||
{
|
||||
GizmosMap::const_iterator it = m_gizmos.find(m_current);
|
||||
return (it != m_gizmos.end()) ? it->second : nullptr;
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool GLCanvas3D::Gizmos::generate_icons_texture() const
|
||||
{
|
||||
std::string path = resources_dir() + "/icons/";
|
||||
std::vector<std::string> filenames;
|
||||
for (GizmosMap::const_iterator it = m_gizmos.begin(); it != m_gizmos.end(); ++it)
|
||||
{
|
||||
if (it->second != nullptr)
|
||||
{
|
||||
const std::string& svg_file = it->second->get_svg_file();
|
||||
if (!svg_file.empty())
|
||||
filenames.push_back(path + svg_file);
|
||||
}
|
||||
}
|
||||
|
||||
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, GLGizmoBase::Num_States, (unsigned int)(m_overlay_icons_size * m_overlay_scale));
|
||||
if (res)
|
||||
m_icons_texture_dirty = false;
|
||||
|
||||
return res;
|
||||
}
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
const unsigned char GLCanvas3D::WarningTexture::Background_Color[3] = { 9, 91, 134 };
|
||||
const unsigned char GLCanvas3D::WarningTexture::Opacity = 255;
|
||||
|
||||
|
@ -3197,7 +3384,7 @@ bool GLCanvas3D::WarningTexture::_generate(const std::string& msg, const GLCanva
|
|||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
::glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
return true;
|
||||
|
@ -3450,7 +3637,7 @@ bool GLCanvas3D::LegendTexture::generate(const GCodePreviewData& preview_data, c
|
|||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
::glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
return true;
|
||||
|
@ -4054,7 +4241,9 @@ void GLCanvas3D::render()
|
|||
_render_gizmos_overlay();
|
||||
_render_warning_texture();
|
||||
_render_legend_texture();
|
||||
#if !ENABLE_SVG_ICONS
|
||||
_resize_toolbars();
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
_render_toolbar();
|
||||
_render_view_toolbar();
|
||||
if (m_layers_editing.last_object_id >= 0)
|
||||
|
@ -4647,7 +4836,19 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
|||
switch (keyCode)
|
||||
{
|
||||
// key ESC
|
||||
case WXK_ESCAPE: { m_gizmos.reset_all_states(); m_dirty = true; break; }
|
||||
case WXK_ESCAPE: {
|
||||
if (m_gizmos.get_current_type() != Gizmos::SlaSupports || !m_gizmos.mouse_event(SLAGizmoEventType::DiscardChanges))
|
||||
m_gizmos.reset_all_states();
|
||||
m_dirty = true;
|
||||
break;
|
||||
}
|
||||
|
||||
case WXK_RETURN: {
|
||||
if (m_gizmos.get_current_type() == Gizmos::SlaSupports && m_gizmos.mouse_event(SLAGizmoEventType::ApplyChanges))
|
||||
m_dirty = true;
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef __APPLE__
|
||||
case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
|
||||
#else /* __APPLE__ */
|
||||
|
@ -4670,11 +4871,25 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
|||
case '-': { post_event(Event<int>(EVT_GLCANVAS_INCREASE_INSTANCES, -1)); break; }
|
||||
case '?': { post_event(SimpleEvent(EVT_GLCANVAS_QUESTION_MARK)); break; }
|
||||
case 'A':
|
||||
case 'a': { post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE)); break; }
|
||||
case 'a': {
|
||||
if (m_gizmos.get_current_type() == Gizmos::SlaSupports) {
|
||||
if (m_gizmos.mouse_event(SLAGizmoEventType::AutomaticGeneration))
|
||||
m_dirty = true;
|
||||
}
|
||||
else
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE));
|
||||
break;
|
||||
}
|
||||
case 'B':
|
||||
case 'b': { zoom_to_bed(); break; }
|
||||
case 'I':
|
||||
case 'i': { set_camera_zoom(1.0f); break; }
|
||||
case 'M':
|
||||
case 'm': {
|
||||
if (m_gizmos.get_current_type() == Gizmos::SlaSupports && m_gizmos.mouse_event(SLAGizmoEventType::ManualEditing))
|
||||
m_dirty = true;
|
||||
break;
|
||||
}
|
||||
case 'O':
|
||||
case 'o': { set_camera_zoom(-1.0f); break; }
|
||||
case 'Z':
|
||||
|
@ -4769,6 +4984,54 @@ void GLCanvas3D::on_timer(wxTimerEvent& evt)
|
|||
_perform_layer_editing_action();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
// #define SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
#endif
|
||||
|
||||
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
std::string format_mouse_event_debug_message(const wxMouseEvent &evt)
|
||||
{
|
||||
static int idx = 0;
|
||||
char buf[2048];
|
||||
std::string out;
|
||||
sprintf(buf, "Mouse Event %d - ", idx ++);
|
||||
out = buf;
|
||||
|
||||
if (evt.Entering())
|
||||
out += "Entering ";
|
||||
if (evt.Leaving())
|
||||
out += "Leaving ";
|
||||
if (evt.Dragging())
|
||||
out += "Dragging ";
|
||||
if (evt.Moving())
|
||||
out += "Moving ";
|
||||
if (evt.Magnify())
|
||||
out += "Magnify ";
|
||||
if (evt.LeftDown())
|
||||
out += "LeftDown ";
|
||||
if (evt.LeftUp())
|
||||
out += "LeftUp ";
|
||||
if (evt.LeftDClick())
|
||||
out += "LeftDClick ";
|
||||
if (evt.MiddleDown())
|
||||
out += "MiddleDown ";
|
||||
if (evt.MiddleUp())
|
||||
out += "MiddleUp ";
|
||||
if (evt.MiddleDClick())
|
||||
out += "MiddleDClick ";
|
||||
if (evt.RightDown())
|
||||
out += "RightDown ";
|
||||
if (evt.RightUp())
|
||||
out += "RightUp ";
|
||||
if (evt.RightDClick())
|
||||
out += "RightDClick ";
|
||||
|
||||
sprintf(buf, "(%d, %d)", evt.GetX(), evt.GetY());
|
||||
out += buf;
|
||||
return out;
|
||||
}
|
||||
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
|
||||
|
||||
void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
{
|
||||
#if ENABLE_RETINA_GL
|
||||
|
@ -4784,15 +5047,27 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
if (imgui->update_mouse_data(evt)) {
|
||||
m_mouse.position = evt.Leaving() ? Vec2d(-1.0, -1.0) : pos.cast<double>();
|
||||
render();
|
||||
return;
|
||||
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
printf((format_mouse_event_debug_message(evt) + " - Consumed by ImGUI\n").c_str());
|
||||
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
|
||||
return;
|
||||
}
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
bool on_enter_workaround = false;
|
||||
if (! evt.Entering() && ! evt.Leaving() && m_mouse.position.x() == -1.0) {
|
||||
// Workaround for SPE-832: There seems to be a mouse event sent to the window before evt.Entering()
|
||||
m_mouse.position = pos.cast<double>();
|
||||
render();
|
||||
}
|
||||
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
printf((format_mouse_event_debug_message(evt) + " - OnEnter workaround\n").c_str());
|
||||
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
|
||||
on_enter_workaround = true;
|
||||
} else {
|
||||
#ifdef SLIC3R_DEBUG_MOUSE_EVENTS
|
||||
printf((format_mouse_event_debug_message(evt) + " - other\n").c_str());
|
||||
#endif /* SLIC3R_DEBUG_MOUSE_EVENTS */
|
||||
}
|
||||
|
||||
if (m_picking_enabled)
|
||||
_set_current();
|
||||
|
@ -5240,6 +5515,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
}
|
||||
else
|
||||
evt.Skip();
|
||||
|
||||
if (on_enter_workaround)
|
||||
m_mouse.position = Vec2d(-1., -1.);
|
||||
}
|
||||
|
||||
void GLCanvas3D::on_paint(wxPaintEvent& evt)
|
||||
|
@ -5588,14 +5866,11 @@ bool GLCanvas3D::_init_toolbar()
|
|||
if (!m_toolbar.is_enabled())
|
||||
return true;
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
ItemsIconsTexture::Metadata icons_data;
|
||||
icons_data.filename = "toolbar.png";
|
||||
icons_data.icon_size = 37;
|
||||
|
||||
// icons_data.filename = "toolbar141.png";
|
||||
// icons_data.icon_size = 52;
|
||||
// icons_data.icon_border_size = 0;
|
||||
// icons_data.icon_gap_size = 0;
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
|
@ -5604,7 +5879,11 @@ bool GLCanvas3D::_init_toolbar()
|
|||
background_data.right = 16;
|
||||
background_data.bottom = 16;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if (!m_toolbar.init(background_data))
|
||||
#else
|
||||
if (!m_toolbar.init(icons_data, background_data))
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
{
|
||||
// unable to init the toolbar texture, disable it
|
||||
m_toolbar.set_enabled(false);
|
||||
|
@ -5621,6 +5900,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
GLToolbarItem::Data item;
|
||||
|
||||
item.name = "add";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "add.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Add...") + " [" + GUI::shortkey_ctrl_prefix() + "I]";
|
||||
item.sprite_id = 0;
|
||||
item.action_event = EVT_GLTOOLBAR_ADD;
|
||||
|
@ -5628,6 +5910,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "delete";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "remove.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Delete") + " [Del]";
|
||||
item.sprite_id = 1;
|
||||
item.action_event = EVT_GLTOOLBAR_DELETE;
|
||||
|
@ -5635,6 +5920,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "deleteall";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "delete_all.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Delete all") + " [" + GUI::shortkey_ctrl_prefix() + "Del]";
|
||||
item.sprite_id = 2;
|
||||
item.action_event = EVT_GLTOOLBAR_DELETE_ALL;
|
||||
|
@ -5642,6 +5930,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "arrange";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "arrange.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Arrange [A]");
|
||||
item.sprite_id = 3;
|
||||
item.action_event = EVT_GLTOOLBAR_ARRANGE;
|
||||
|
@ -5652,6 +5943,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "more";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "instance_add.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Add instance [+]");
|
||||
item.sprite_id = 4;
|
||||
item.action_event = EVT_GLTOOLBAR_MORE;
|
||||
|
@ -5659,6 +5953,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "fewer";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "instance_remove.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Remove instance [-]");
|
||||
item.sprite_id = 5;
|
||||
item.action_event = EVT_GLTOOLBAR_FEWER;
|
||||
|
@ -5669,6 +5966,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "splitobjects";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "split_objects.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Split to objects");
|
||||
item.sprite_id = 6;
|
||||
item.action_event = EVT_GLTOOLBAR_SPLIT_OBJECTS;
|
||||
|
@ -5676,6 +5976,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "splitvolumes";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "split_parts.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Split to parts");
|
||||
item.sprite_id = 8;
|
||||
item.action_event = EVT_GLTOOLBAR_SPLIT_VOLUMES;
|
||||
|
@ -5686,6 +5989,9 @@ bool GLCanvas3D::_init_toolbar()
|
|||
return false;
|
||||
|
||||
item.name = "layersediting";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "layers.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Layers editing");
|
||||
item.sprite_id = 7;
|
||||
item.is_toggable = true;
|
||||
|
@ -6177,11 +6483,63 @@ void GLCanvas3D::_render_gizmos_overlay() const
|
|||
|
||||
void GLCanvas3D::_render_toolbar() const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
#if ENABLE_RETINA_GL
|
||||
m_toolbar.set_scale(m_retina_helper->get_scale_factor());
|
||||
#else
|
||||
m_toolbar.set_scale(m_canvas->GetContentScaleFactor());
|
||||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float zoom = get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
GLToolbar::Layout::EOrientation orientation = m_toolbar.get_layout_orientation();
|
||||
|
||||
float top = 0.0f;
|
||||
float left = 0.0f;
|
||||
switch (m_toolbar.get_layout_type())
|
||||
{
|
||||
default:
|
||||
case GLToolbar::Layout::Horizontal:
|
||||
{
|
||||
// centers the toolbar on the top edge of the 3d scene
|
||||
if (orientation == GLToolbar::Layout::Top)
|
||||
{
|
||||
top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
left = -0.5f * m_toolbar.get_width() * inv_zoom;
|
||||
}
|
||||
else
|
||||
{
|
||||
top = (-0.5f * (float)cnv_size.get_height() + m_view_toolbar->get_height()) * inv_zoom;
|
||||
left = -0.5f * m_toolbar.get_width() * inv_zoom;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case GLToolbar::Layout::Vertical:
|
||||
{
|
||||
// centers the toolbar on the right edge of the 3d scene
|
||||
if (orientation == GLToolbar::Layout::Left)
|
||||
{
|
||||
top = 0.5f * m_toolbar.get_height() * inv_zoom;
|
||||
left = (-0.5f * (float)cnv_size.get_width()) * inv_zoom;
|
||||
}
|
||||
else
|
||||
{
|
||||
top = 0.5f * m_toolbar.get_height() * inv_zoom;
|
||||
left = (0.5f * (float)cnv_size.get_width() - m_toolbar.get_width()) * inv_zoom;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_toolbar.set_position(top, left);
|
||||
#else
|
||||
#if ENABLE_RETINA_GL
|
||||
m_toolbar.set_icons_scale(m_retina_helper->get_scale_factor());
|
||||
#else
|
||||
m_toolbar.set_icons_scale(m_canvas->GetContentScaleFactor());
|
||||
#endif /* __WXMSW__ */
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
m_toolbar.render(*this);
|
||||
}
|
||||
|
@ -6189,11 +6547,28 @@ void GLCanvas3D::_render_toolbar() const
|
|||
void GLCanvas3D::_render_view_toolbar() const
|
||||
{
|
||||
if (m_view_toolbar != nullptr) {
|
||||
#if ENABLE_SVG_ICONS
|
||||
#if ENABLE_RETINA_GL
|
||||
m_view_toolbar->set_scale(m_retina_helper->get_scale_factor());
|
||||
#else
|
||||
m_view_toolbar->set_scale(m_canvas->GetContentScaleFactor());
|
||||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float zoom = get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
// places the toolbar on the bottom-left corner of the 3d scene
|
||||
float top = (-0.5f * (float)cnv_size.get_height() + m_view_toolbar->get_height()) * inv_zoom;
|
||||
float left = -0.5f * (float)cnv_size.get_width() * inv_zoom;
|
||||
m_view_toolbar->set_position(top, left);
|
||||
#else
|
||||
#if ENABLE_RETINA_GL
|
||||
m_view_toolbar->set_icons_scale(m_retina_helper->get_scale_factor());
|
||||
#else
|
||||
m_view_toolbar->set_icons_scale(m_canvas->GetContentScaleFactor());
|
||||
#endif /* __WXMSW__ */
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
m_view_toolbar->render(*this);
|
||||
}
|
||||
}
|
||||
|
@ -7682,6 +8057,7 @@ bool GLCanvas3D::_is_any_volume_outside() const
|
|||
return false;
|
||||
}
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
void GLCanvas3D::_resize_toolbars() const
|
||||
{
|
||||
Size cnv_size = get_canvas_size();
|
||||
|
@ -7749,6 +8125,7 @@ void GLCanvas3D::_resize_toolbars() const
|
|||
m_view_toolbar->set_position(top, left);
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
const Print* GLCanvas3D::fff_print() const
|
||||
{
|
||||
|
|
|
@ -125,7 +125,11 @@ enum class SLAGizmoEventType {
|
|||
Dragging,
|
||||
Delete,
|
||||
SelectAll,
|
||||
ShiftUp
|
||||
ShiftUp,
|
||||
ApplyChanges,
|
||||
DiscardChanges,
|
||||
AutomaticGeneration,
|
||||
ManualEditing
|
||||
};
|
||||
|
||||
|
||||
|
@ -631,6 +635,10 @@ private:
|
|||
class Gizmos
|
||||
{
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
static const float Default_Icons_Size;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Undefined,
|
||||
|
@ -647,11 +655,21 @@ private:
|
|||
bool m_enabled;
|
||||
typedef std::map<EType, GLGizmoBase*> GizmosMap;
|
||||
GizmosMap m_gizmos;
|
||||
#if ENABLE_SVG_ICONS
|
||||
mutable GLTexture m_icons_texture;
|
||||
mutable bool m_icons_texture_dirty;
|
||||
#else
|
||||
ItemsIconsTexture m_icons_texture;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
BackgroundTexture m_background_texture;
|
||||
EType m_current;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float m_overlay_icons_size;
|
||||
float m_overlay_scale;
|
||||
#else
|
||||
float m_overlay_icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float m_overlay_border;
|
||||
float m_overlay_gap_y;
|
||||
|
||||
|
@ -664,6 +682,9 @@ private:
|
|||
bool is_enabled() const;
|
||||
void set_enabled(bool enable);
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
void set_overlay_icon_size(float size);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
void set_overlay_scale(float scale);
|
||||
|
||||
std::string update_hover_state(const GLCanvas3D& canvas, const Vec2d& mouse_pos, const Selection& selection);
|
||||
|
@ -713,15 +734,19 @@ private:
|
|||
#endif // not ENABLE_IMGUI
|
||||
|
||||
private:
|
||||
void _reset();
|
||||
void reset();
|
||||
|
||||
void _render_overlay(const GLCanvas3D& canvas, const Selection& selection) const;
|
||||
void _render_current_gizmo(const Selection& selection) const;
|
||||
void do_render_overlay(const GLCanvas3D& canvas, const Selection& selection) const;
|
||||
void do_render_current_gizmo(const Selection& selection) const;
|
||||
|
||||
float _get_total_overlay_height() const;
|
||||
float _get_total_overlay_width() const;
|
||||
float get_total_overlay_height() const;
|
||||
float get_total_overlay_width() const;
|
||||
|
||||
GLGizmoBase* _get_current() const;
|
||||
GLGizmoBase* get_current() const;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool generate_icons_texture() const;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
};
|
||||
|
||||
struct SlaCap
|
||||
|
@ -1092,7 +1117,9 @@ private:
|
|||
|
||||
bool _is_any_volume_outside() const;
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
void _resize_toolbars() const;
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
static std::vector<float> _parse_colors(const std::vector<std::string>& colors);
|
||||
|
||||
|
|
|
@ -157,11 +157,18 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
|
|||
::glEnd();
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
#else
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
: m_parent(parent)
|
||||
, m_group_id(-1)
|
||||
, m_state(Off)
|
||||
, m_shortcut_key(0)
|
||||
#if ENABLE_SVG_ICONS
|
||||
, m_svg_file(svg_file)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_sprite_id(sprite_id)
|
||||
, m_hover_id(-1)
|
||||
, m_dragging(false)
|
||||
|
@ -305,7 +312,11 @@ const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
|
|||
const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
|
||||
|
||||
GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
|
||||
#if ENABLE_SVG_ICONS
|
||||
: GLGizmoBase(parent, "", -1)
|
||||
#else
|
||||
: GLGizmoBase(parent, -1)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_axis(axis)
|
||||
, m_angle(0.0)
|
||||
, m_quadric(nullptr)
|
||||
|
@ -322,7 +333,11 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
|
|||
}
|
||||
|
||||
GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
|
||||
#if ENABLE_SVG_ICONS
|
||||
: GLGizmoBase(other.m_parent, other.m_svg_file, other.m_sprite_id)
|
||||
#else
|
||||
: GLGizmoBase(other.m_parent, other.m_sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_axis(other.m_axis)
|
||||
, m_angle(other.m_angle)
|
||||
, m_quadric(nullptr)
|
||||
|
@ -694,8 +709,13 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
|
|||
return transform(mouse_ray, m).intersect_plane(0.0);
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
{
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::X);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
|
||||
|
@ -774,8 +794,13 @@ void GLGizmoRotate3D::on_render_input_window(float x, float y, const GLCanvas3D:
|
|||
|
||||
const float GLGizmoScale3D::Offset = 5.0f;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_scale(Vec3d::Ones())
|
||||
, m_snap_step(0.05)
|
||||
, m_starting_scale(Vec3d::Ones())
|
||||
|
@ -1120,8 +1145,13 @@ double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
|
|||
|
||||
const double GLGizmoMove3D::Offset = 10.0;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_displacement(Vec3d::Zero())
|
||||
, m_snap_step(1.0)
|
||||
, m_starting_drag_position(Vec3d::Zero())
|
||||
|
@ -1357,8 +1387,13 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
|
|||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_normal(Vec3d::Zero())
|
||||
, m_starting_center(Vec3d::Zero())
|
||||
{
|
||||
|
@ -1696,8 +1731,13 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
|
|||
return out;
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_starting_center(Vec3d::Zero()), m_quadric(nullptr)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
|
@ -1886,12 +1926,6 @@ bool GLGizmoSlaSupports::is_mesh_update_necessary() const
|
|||
|
||||
//if (m_state != On || !m_model_object || m_model_object->instances.empty() || ! m_instance_matrix.isApprox(m_source_data.matrix))
|
||||
// return false;
|
||||
|
||||
// following should detect direct mesh changes (can be removed after the mesh is made completely immutable):
|
||||
/*const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
||||
Vec3d first_point((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
||||
if (first_point != m_source_data.mesh_first_point)
|
||||
return true;*/
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::update_mesh()
|
||||
|
@ -1967,139 +2001,161 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
|
|||
// concludes that the event was not intended for it, it should return false.
|
||||
bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
|
||||
{
|
||||
if (!m_editing_mode)
|
||||
return false;
|
||||
if (m_editing_mode) {
|
||||
|
||||
// left down - show the selection rectangle:
|
||||
if (action == SLAGizmoEventType::LeftDown && shift_down) {
|
||||
if (m_hover_id == -1) {
|
||||
m_selection_rectangle_active = true;
|
||||
m_selection_rectangle_start_corner = mouse_position;
|
||||
// left down - show the selection rectangle:
|
||||
if (action == SLAGizmoEventType::LeftDown && shift_down) {
|
||||
if (m_hover_id == -1) {
|
||||
m_selection_rectangle_active = true;
|
||||
m_selection_rectangle_start_corner = mouse_position;
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
m_canvas_width = m_parent.get_canvas_size().get_width();
|
||||
m_canvas_height = m_parent.get_canvas_size().get_height();
|
||||
}
|
||||
else
|
||||
select_point(m_hover_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// dragging the selection rectangle:
|
||||
if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
m_canvas_width = m_parent.get_canvas_size().get_width();
|
||||
m_canvas_height = m_parent.get_canvas_size().get_height();
|
||||
}
|
||||
else
|
||||
select_point(m_hover_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// dragging the selection rectangle:
|
||||
if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
return true;
|
||||
}
|
||||
|
||||
// mouse up without selection rectangle - place point on the mesh:
|
||||
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
|
||||
if (m_ignore_up_event) {
|
||||
m_ignore_up_event = false;
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
int instance_id = m_parent.get_selection().get_instance_idx();
|
||||
if (m_old_instance_id != instance_id)
|
||||
{
|
||||
bool something_selected = (m_old_instance_id != -1);
|
||||
m_old_instance_id = instance_id;
|
||||
if (something_selected)
|
||||
// mouse up without selection rectangle - place point on the mesh:
|
||||
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
|
||||
if (m_ignore_up_event) {
|
||||
m_ignore_up_event = false;
|
||||
return false;
|
||||
}
|
||||
if (instance_id == -1)
|
||||
return false;
|
||||
|
||||
// If there is some selection, don't add new point and deselect everything instead.
|
||||
if (m_selection_empty) {
|
||||
Vec3f new_pos;
|
||||
try {
|
||||
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new point in that case
|
||||
m_editing_mode_cache.emplace_back(std::make_pair(sla::SupportPoint(new_pos, m_new_point_head_diameter/2.f, false), false));
|
||||
m_unsaved_changes = true;
|
||||
}
|
||||
catch (...) { // not clicked on object
|
||||
return true; // prevents deselection of the gizmo by GLCanvas3D
|
||||
|
||||
int instance_id = m_parent.get_selection().get_instance_idx();
|
||||
if (m_old_instance_id != instance_id)
|
||||
{
|
||||
bool something_selected = (m_old_instance_id != -1);
|
||||
m_old_instance_id = instance_id;
|
||||
if (something_selected)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
select_point(NoPoints);
|
||||
if (instance_id == -1)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// left up with selection rectangle - select points inside the rectangle:
|
||||
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
|
||||
&& m_selection_rectangle_active) {
|
||||
if (action == SLAGizmoEventType::ShiftUp)
|
||||
m_ignore_up_event = true;
|
||||
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
|
||||
GLint viewport[4];
|
||||
::glGetIntegerv(GL_VIEWPORT, viewport);
|
||||
GLdouble modelview_matrix[16];
|
||||
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
||||
GLdouble projection_matrix[16];
|
||||
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
|
||||
|
||||
const GLCanvas3D::Selection& selection = m_parent.get_selection();
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
double z_offset = volume->get_sla_shift_z();
|
||||
|
||||
// bounding box created from the rectangle corners - will take care of order of the corners
|
||||
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
|
||||
|
||||
const Transform3d& instance_matrix_no_translation = volume->get_instance_transformation().get_matrix(true);
|
||||
// we'll recover current look direction from the modelview matrix (in world coords)...
|
||||
Vec3f direction_to_camera(modelview_matrix[2], modelview_matrix[6], modelview_matrix[10]);
|
||||
// ...and transform it to model coords.
|
||||
direction_to_camera = (instance_matrix_no_translation.inverse().cast<float>() * direction_to_camera).normalized().eval();
|
||||
|
||||
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
|
||||
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
|
||||
const sla::SupportPoint &support_point = m_editing_mode_cache[i].first;
|
||||
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
|
||||
pos(2) += z_offset;
|
||||
GLdouble out_x, out_y, out_z;
|
||||
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), modelview_matrix, projection_matrix, viewport, &out_x, &out_y, &out_z);
|
||||
out_y = m_canvas_height - out_y;
|
||||
|
||||
if (rectangle.contains(Point(out_x, out_y))) {
|
||||
bool is_obscured = false;
|
||||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<igl::Hit> hits;
|
||||
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
|
||||
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera * (support_point.head_front_radius + EPSILON), direction_to_camera, hits))
|
||||
// FIXME: the intersection could in theory be behind the camera, but as of now we only have camera direction.
|
||||
// Also, the threshold is in mesh coordinates, not in actual dimensions.
|
||||
if (hits.size() > 1 || hits.front().t > 0.001f)
|
||||
is_obscured = true;
|
||||
|
||||
if (!is_obscured)
|
||||
select_point(i);
|
||||
// If there is some selection, don't add new point and deselect everything instead.
|
||||
if (m_selection_empty) {
|
||||
Vec3f new_pos;
|
||||
try {
|
||||
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new point in that case
|
||||
m_editing_mode_cache.emplace_back(std::make_pair(sla::SupportPoint(new_pos, m_new_point_head_diameter/2.f, false), false));
|
||||
m_unsaved_changes = true;
|
||||
}
|
||||
catch (...) { // not clicked on object
|
||||
return true; // prevents deselection of the gizmo by GLCanvas3D
|
||||
}
|
||||
}
|
||||
else
|
||||
select_point(NoPoints);
|
||||
|
||||
return true;
|
||||
}
|
||||
m_selection_rectangle_active = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::Delete) {
|
||||
// delete key pressed
|
||||
delete_selected_points();
|
||||
return true;
|
||||
}
|
||||
// left up with selection rectangle - select points inside the rectangle:
|
||||
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
|
||||
&& m_selection_rectangle_active) {
|
||||
if (action == SLAGizmoEventType::ShiftUp)
|
||||
m_ignore_up_event = true;
|
||||
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
|
||||
GLint viewport[4];
|
||||
::glGetIntegerv(GL_VIEWPORT, viewport);
|
||||
GLdouble modelview_matrix[16];
|
||||
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
||||
GLdouble projection_matrix[16];
|
||||
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
|
||||
|
||||
if (action == SLAGizmoEventType::RightDown) {
|
||||
if (m_hover_id != -1) {
|
||||
select_point(NoPoints);
|
||||
select_point(m_hover_id);
|
||||
const GLCanvas3D::Selection& selection = m_parent.get_selection();
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
double z_offset = volume->get_sla_shift_z();
|
||||
|
||||
// bounding box created from the rectangle corners - will take care of order of the corners
|
||||
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
|
||||
|
||||
const Transform3d& instance_matrix_no_translation = volume->get_instance_transformation().get_matrix(true);
|
||||
// we'll recover current look direction from the modelview matrix (in world coords)...
|
||||
Vec3f direction_to_camera(modelview_matrix[2], modelview_matrix[6], modelview_matrix[10]);
|
||||
// ...and transform it to model coords.
|
||||
direction_to_camera = (instance_matrix_no_translation.inverse().cast<float>() * direction_to_camera).normalized().eval();
|
||||
|
||||
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
|
||||
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
|
||||
const sla::SupportPoint &support_point = m_editing_mode_cache[i].first;
|
||||
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
|
||||
pos(2) += z_offset;
|
||||
GLdouble out_x, out_y, out_z;
|
||||
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), modelview_matrix, projection_matrix, viewport, &out_x, &out_y, &out_z);
|
||||
out_y = m_canvas_height - out_y;
|
||||
|
||||
if (rectangle.contains(Point(out_x, out_y))) {
|
||||
bool is_obscured = false;
|
||||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<igl::Hit> hits;
|
||||
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
|
||||
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera * (support_point.head_front_radius + EPSILON), direction_to_camera, hits))
|
||||
// FIXME: the intersection could in theory be behind the camera, but as of now we only have camera direction.
|
||||
// Also, the threshold is in mesh coordinates, not in actual dimensions.
|
||||
if (hits.size() > 1 || hits.front().t > 0.001f)
|
||||
is_obscured = true;
|
||||
|
||||
if (!is_obscured)
|
||||
select_point(i);
|
||||
}
|
||||
}
|
||||
m_selection_rectangle_active = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::Delete) {
|
||||
// delete key pressed
|
||||
delete_selected_points();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
if (action == SLAGizmoEventType::ApplyChanges) {
|
||||
editing_mode_apply_changes();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::DiscardChanges) {
|
||||
editing_mode_discard_changes();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::RightDown) {
|
||||
if (m_hover_id != -1) {
|
||||
select_point(NoPoints);
|
||||
select_point(m_hover_id);
|
||||
delete_selected_points();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::SelectAll) {
|
||||
select_point(AllPoints);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::SelectAll) {
|
||||
select_point(AllPoints);
|
||||
return true;
|
||||
if (!m_editing_mode) {
|
||||
if (action == SLAGizmoEventType::AutomaticGeneration) {
|
||||
auto_generate();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::ManualEditing) {
|
||||
switch_to_editing_mode();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -2186,7 +2242,6 @@ RENDER_AGAIN:
|
|||
|
||||
bool force_refresh = false;
|
||||
bool remove_selected = false;
|
||||
bool old_editing_state = m_editing_mode;
|
||||
|
||||
if (m_editing_mode) {
|
||||
m_imgui->text(_(L("Left mouse click - add point")));
|
||||
|
@ -2230,9 +2285,6 @@ RENDER_AGAIN:
|
|||
if (apply_changes) {
|
||||
editing_mode_apply_changes();
|
||||
force_refresh = true;
|
||||
// Recalculate support structures once the editing mode is left.
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
bool discard_changes = m_imgui->button(_(L("Discard changes")));
|
||||
|
@ -2250,70 +2302,24 @@ RENDER_AGAIN:
|
|||
ImGui::SameLine();
|
||||
value_changed |= ImGui::InputDouble("%", &m_density, 0.0f, 0.0f, "%.f");*/
|
||||
|
||||
bool generate = m_imgui->button(_(L("Auto-generate points")));
|
||||
bool generate = m_imgui->button(_(L("Auto-generate points [A]")));
|
||||
|
||||
if (generate) {
|
||||
#if SLAGIZMO_IMGUI_MODAL
|
||||
ImGui::OpenPopup(_(L("Warning")));
|
||||
m_show_modal = true;
|
||||
force_refresh = true;
|
||||
#else
|
||||
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L(
|
||||
"Autogeneration will erase all manually edited points.\n\n"
|
||||
"Are you sure you want to do it?\n"
|
||||
)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
|
||||
if (m_model_object->sla_support_points.empty() || dlg.ShowModal() == wxID_YES) {
|
||||
m_model_object->sla_support_points.clear();
|
||||
m_editing_mode_cache.clear();
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#if SLAGIZMO_IMGUI_MODAL
|
||||
if (m_show_modal) {
|
||||
if (ImGui::BeginPopupModal(_(L("Warning")), &m_show_modal/*, ImGuiWindowFlags_NoDecoration*/))
|
||||
{
|
||||
m_imgui->text(_(L("Autogeneration will erase all manually edited points.")));
|
||||
m_imgui->text("");
|
||||
m_imgui->text(_(L("Are you sure you want to do it?")));
|
||||
if (generate)
|
||||
auto_generate();
|
||||
|
||||
if (m_imgui->button(_(L("Continue"))))
|
||||
{
|
||||
ImGui::CloseCurrentPopup();
|
||||
m_show_modal = false;
|
||||
|
||||
m_model_object->sla_support_points.clear();
|
||||
m_editing_mode_cache.clear();
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (m_imgui->button(_(L("Cancel")))) {
|
||||
ImGui::CloseCurrentPopup();
|
||||
m_show_modal = false;
|
||||
}
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
if (!m_show_modal)
|
||||
force_refresh = true;
|
||||
}
|
||||
#endif
|
||||
m_imgui->text("");
|
||||
m_imgui->text("");
|
||||
bool editing_clicked = m_imgui->button(_(L("Manual editing")));
|
||||
if (editing_clicked) {
|
||||
editing_mode_reload_cache();
|
||||
m_editing_mode = true;
|
||||
}
|
||||
if (m_imgui->button(_(L("Manual editing [M]"))))
|
||||
switch_to_editing_mode();
|
||||
}
|
||||
|
||||
m_imgui->end();
|
||||
|
||||
if (m_editing_mode != old_editing_state) { // user just toggled between editing/non-editing mode
|
||||
if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
|
||||
m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode);
|
||||
force_refresh = true;
|
||||
}
|
||||
|
||||
m_old_editing_state = m_editing_mode;
|
||||
|
||||
if (remove_selected) {
|
||||
force_refresh = false;
|
||||
|
@ -2379,18 +2385,13 @@ void GLGizmoSlaSupports::on_set_state()
|
|||
|
||||
m_parent.toggle_model_objects_visibility(true);
|
||||
m_editing_mode = false; // so it is not active next time the gizmo opens
|
||||
|
||||
#if SLAGIZMO_IMGUI_MODAL
|
||||
if (m_show_modal) {
|
||||
m_show_modal = false;
|
||||
on_render_input_window(0,0,m_parent.get_selection()); // this is necessary to allow ImGui to terminate the modal dialog correctly
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
m_old_state = m_state;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1) {
|
||||
|
@ -2399,6 +2400,8 @@ void GLGizmoSlaSupports::on_start_dragging(const GLCanvas3D::Selection& selectio
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::select_point(int i)
|
||||
{
|
||||
if (i == AllPoints || i == NoPoints) {
|
||||
|
@ -2412,6 +2415,8 @@ void GLGizmoSlaSupports::select_point(int i)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_discard_changes()
|
||||
{
|
||||
m_editing_mode_cache.clear();
|
||||
|
@ -2421,6 +2426,8 @@ void GLGizmoSlaSupports::editing_mode_discard_changes()
|
|||
m_unsaved_changes = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_apply_changes()
|
||||
{
|
||||
// If there are no changes, don't touch the front-end. The data in the cache could have been
|
||||
|
@ -2432,8 +2439,14 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
|
|||
}
|
||||
m_editing_mode = false;
|
||||
m_unsaved_changes = false;
|
||||
|
||||
// Recalculate support structures once the editing mode is left.
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_reload_cache()
|
||||
{
|
||||
m_editing_mode_cache.clear();
|
||||
|
@ -2442,6 +2455,8 @@ void GLGizmoSlaSupports::editing_mode_reload_cache()
|
|||
m_unsaved_changes = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::get_data_from_backend()
|
||||
{
|
||||
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
|
||||
|
@ -2459,6 +2474,34 @@ void GLGizmoSlaSupports::get_data_from_backend()
|
|||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::auto_generate()
|
||||
{
|
||||
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L(
|
||||
"Autogeneration will erase all manually edited points.\n\n"
|
||||
"Are you sure you want to do it?\n"
|
||||
)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
|
||||
|
||||
if (m_model_object->sla_support_points.empty() || dlg.ShowModal() == wxID_YES) {
|
||||
m_model_object->sla_support_points.clear();
|
||||
m_editing_mode_cache.clear();
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::switch_to_editing_mode()
|
||||
{
|
||||
editing_mode_reload_cache();
|
||||
m_editing_mode = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// GLGizmoCut
|
||||
|
||||
class GLGizmoCutPanel : public wxPanel
|
||||
|
@ -2506,8 +2549,13 @@ const double GLGizmoCut::Offset = 10.0;
|
|||
const double GLGizmoCut::Margin = 20.0;
|
||||
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, svg_file, sprite_id)
|
||||
#else
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_cut_z(0.0)
|
||||
, m_max_z(0.0)
|
||||
#if !ENABLE_IMGUI
|
||||
|
|
|
@ -87,6 +87,9 @@ protected:
|
|||
int m_group_id;
|
||||
EState m_state;
|
||||
int m_shortcut_key;
|
||||
#if ENABLE_SVG_ICONS
|
||||
std::string m_svg_file;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
unsigned int m_sprite_id;
|
||||
int m_hover_id;
|
||||
bool m_dragging;
|
||||
|
@ -99,7 +102,11 @@ protected:
|
|||
#endif // ENABLE_IMGUI
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoBase() {}
|
||||
|
||||
bool init() { return on_init(); }
|
||||
|
@ -115,6 +122,10 @@ public:
|
|||
int get_shortcut_key() const { return m_shortcut_key; }
|
||||
void set_shortcut_key(int key) { m_shortcut_key = key; }
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
const std::string& get_svg_file() const { return m_svg_file; }
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
|
||||
bool is_selectable() const { return on_is_selectable(); }
|
||||
|
||||
|
@ -242,7 +253,11 @@ class GLGizmoRotate3D : public GLGizmoBase
|
|||
std::vector<GLGizmoRotate> m_gizmos;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
|
||||
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
|
||||
|
@ -313,7 +328,11 @@ class GLGizmoScale3D : public GLGizmoBase
|
|||
BoundingBoxf3 m_starting_box;
|
||||
|
||||
public:
|
||||
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
@ -360,7 +379,11 @@ class GLGizmoMove3D : public GLGizmoBase
|
|||
GLUquadricObj* m_quadric;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoMove3D();
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
|
@ -415,7 +438,11 @@ private:
|
|||
bool is_plane_update_necessary() const;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
void set_flattening_data(const ModelObject* model_object);
|
||||
Vec3d get_flattening_normal() const;
|
||||
|
@ -436,6 +463,7 @@ protected:
|
|||
};
|
||||
|
||||
#define SLAGIZMO_IMGUI_MODAL 0
|
||||
|
||||
class GLGizmoSlaSupports : public GLGizmoBase
|
||||
{
|
||||
private:
|
||||
|
@ -453,7 +481,7 @@ private:
|
|||
igl::AABB<Eigen::MatrixXf,3> m_AABB;
|
||||
|
||||
struct SourceDataSummary {
|
||||
Vec3d mesh_first_point;
|
||||
Geometry::Transformation transformation;
|
||||
};
|
||||
|
||||
// This holds information to decide whether recalculation is necessary:
|
||||
|
@ -462,7 +490,11 @@ private:
|
|||
mutable Vec3d m_starting_center;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoSlaSupports();
|
||||
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
|
||||
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
|
||||
|
@ -487,6 +519,7 @@ private:
|
|||
|
||||
bool m_lock_unique_islands = false;
|
||||
bool m_editing_mode = false;
|
||||
bool m_old_editing_state = false;
|
||||
float m_new_point_head_diameter = 0.4f;
|
||||
double m_minimal_point_distance = 20.;
|
||||
double m_density = 100.;
|
||||
|
@ -500,9 +533,6 @@ private:
|
|||
bool m_unsaved_changes = false;
|
||||
bool m_selection_empty = true;
|
||||
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
|
||||
#if SLAGIZMO_IMGUI_MODAL
|
||||
bool m_show_modal = false;
|
||||
#endif
|
||||
int m_canvas_width;
|
||||
int m_canvas_height;
|
||||
|
||||
|
@ -517,6 +547,8 @@ private:
|
|||
void editing_mode_discard_changes();
|
||||
void editing_mode_reload_cache();
|
||||
void get_data_from_backend();
|
||||
void auto_generate();
|
||||
void switch_to_editing_mode();
|
||||
|
||||
protected:
|
||||
void on_set_state() override;
|
||||
|
@ -555,7 +587,11 @@ class GLGizmoCut : public GLGizmoBase
|
|||
#endif // not ENABLE_IMGUI
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
virtual void create_external_gizmo_widgets(wxWindow *parent);
|
||||
|
|
|
@ -120,13 +120,13 @@ bool GLTexture::load_from_file(const std::string& filename, bool use_mipmaps)
|
|||
{
|
||||
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
|
||||
unsigned int levels_count = generate_mipmaps(image);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + levels_count);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, levels_count);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
}
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
|
@ -137,6 +137,106 @@ bool GLTexture::load_from_file(const std::string& filename, bool use_mipmaps)
|
|||
}
|
||||
#endif // ENABLE_TEXTURES_FROM_SVG
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::string>& filenames, unsigned int num_states, unsigned int sprite_size_px)
|
||||
{
|
||||
static int pass = 0;
|
||||
++pass;
|
||||
|
||||
reset();
|
||||
|
||||
if (filenames.empty() || (num_states == 0) || (sprite_size_px == 0))
|
||||
return false;
|
||||
|
||||
m_width = (int)sprite_size_px * std::max((int)(num_states), (int)(filenames.size()));
|
||||
m_height = m_width;
|
||||
int n_pixels = m_width * m_height;
|
||||
|
||||
if (n_pixels <= 0)
|
||||
{
|
||||
reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<unsigned char> data(n_pixels * 4, 0);
|
||||
std::vector<unsigned char> sprite_data(sprite_size_px * sprite_size_px * 4, 0);
|
||||
|
||||
NSVGrasterizer* rast = nsvgCreateRasterizer();
|
||||
if (rast == nullptr)
|
||||
{
|
||||
reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
int sprite_id = -1;
|
||||
for (const std::string& filename : filenames)
|
||||
{
|
||||
++sprite_id;
|
||||
|
||||
if (!boost::filesystem::exists(filename))
|
||||
continue;
|
||||
|
||||
if (!boost::algorithm::iends_with(filename, ".svg"))
|
||||
continue;
|
||||
|
||||
NSVGimage* image = nsvgParseFromFile(filename.c_str(), "px", 96.0f);
|
||||
if (image == nullptr)
|
||||
continue;
|
||||
|
||||
float scale = (float)sprite_size_px / std::max(image->width, image->height);
|
||||
|
||||
nsvgRasterize(rast, image, 0, 0, scale, sprite_data.data(), sprite_size_px, sprite_size_px, sprite_size_px * 4);
|
||||
|
||||
int sprite_offset_px = sprite_id * sprite_size_px * m_width;
|
||||
for (unsigned int i = 0; i < num_states; ++i)
|
||||
{
|
||||
int state_offset_px = sprite_offset_px + i * sprite_size_px;
|
||||
for (int j = 0; j < sprite_size_px; ++j)
|
||||
{
|
||||
int data_offset = (state_offset_px + j * m_width) * 4;
|
||||
::memcpy((void*)&data.data()[data_offset], (const void*)&sprite_data.data()[j * sprite_size_px * 4], sprite_size_px * 4);
|
||||
}
|
||||
}
|
||||
|
||||
nsvgDelete(image);
|
||||
}
|
||||
|
||||
nsvgDeleteRasterizer(rast);
|
||||
|
||||
// sends data to gpu
|
||||
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
::glGenTextures(1, &m_id);
|
||||
::glBindTexture(GL_TEXTURE_2D, m_id);
|
||||
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
::glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
|
||||
m_source = filenames.front();
|
||||
|
||||
wxImage output(m_width, m_height);
|
||||
output.InitAlpha();
|
||||
|
||||
for (int h = 0; h < m_height; ++h)
|
||||
{
|
||||
for (int w = 0; w < m_width; ++w)
|
||||
{
|
||||
int px = h * m_width + w;
|
||||
int px_byte = px * 4;
|
||||
output.SetRGB(w, h, data.data()[px_byte + 0], data.data()[px_byte + 1], data.data()[px_byte + 2]);
|
||||
output.SetAlpha(w, h, data.data()[px_byte + 3]);
|
||||
}
|
||||
}
|
||||
|
||||
output.SaveFile("C:/prusa/slic3r/svg_icons/temp/test_" + std::to_string(pass) + ".png", wxBITMAP_TYPE_PNG);
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
void GLTexture::reset()
|
||||
{
|
||||
if (m_id != 0)
|
||||
|
@ -265,13 +365,13 @@ bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps)
|
|||
{
|
||||
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
|
||||
unsigned int levels_count = generate_mipmaps(image);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + levels_count);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, levels_count);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
}
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
|
@ -340,13 +440,13 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, uns
|
|||
::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, (GLsizei)lod_w, (GLsizei)lod_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
|
||||
}
|
||||
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + level);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
}
|
||||
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
|
|
|
@ -41,6 +41,9 @@ namespace GUI {
|
|||
#if ENABLE_TEXTURES_FROM_SVG
|
||||
bool load_from_svg_file(const std::string& filename, bool use_mipmaps, unsigned int max_size_px);
|
||||
#endif // ENABLE_TEXTURES_FROM_SVG
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool load_from_svg_files_as_sprites_array(const std::vector<std::string>& filenames, unsigned int num_states, unsigned int sprite_size_px);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
void reset();
|
||||
|
||||
unsigned int get_id() const { return m_id; }
|
||||
|
|
|
@ -32,6 +32,9 @@ wxDEFINE_EVENT(EVT_GLVIEWTOOLBAR_PREVIEW, SimpleEvent);
|
|||
|
||||
GLToolbarItem::Data::Data()
|
||||
: name("")
|
||||
#if ENABLE_SVG_ICONS
|
||||
, svg_file("")
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, tooltip("")
|
||||
, sprite_id(-1)
|
||||
, is_toggable(false)
|
||||
|
@ -78,11 +81,13 @@ GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int texture_size, unsigned i
|
|||
return uvs;
|
||||
}
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
ItemsIconsTexture::Metadata::Metadata()
|
||||
: filename("")
|
||||
, icon_size(0)
|
||||
{
|
||||
}
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
BackgroundTexture::Metadata::Metadata()
|
||||
: filename("")
|
||||
|
@ -93,6 +98,10 @@ BackgroundTexture::Metadata::Metadata()
|
|||
{
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
const float GLToolbar::Default_Icons_Size = 64.0f;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
GLToolbar::Layout::Layout()
|
||||
: type(Horizontal)
|
||||
, orientation(Center)
|
||||
|
@ -101,7 +110,12 @@ GLToolbar::Layout::Layout()
|
|||
, border(0.0f)
|
||||
, separator_size(0.0f)
|
||||
, gap_size(0.0f)
|
||||
#if ENABLE_SVG_ICONS
|
||||
, icons_size(Default_Icons_Size)
|
||||
, scale(1.0f)
|
||||
#else
|
||||
, icons_scale(1.0f)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, width(0.0f)
|
||||
, height(0.0f)
|
||||
, dirty(true)
|
||||
|
@ -111,6 +125,9 @@ GLToolbar::Layout::Layout()
|
|||
GLToolbar::GLToolbar(GLToolbar::EType type)
|
||||
: m_type(type)
|
||||
, m_enabled(false)
|
||||
#if ENABLE_SVG_ICONS
|
||||
, m_icons_texture_dirty(true)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -122,8 +139,19 @@ GLToolbar::~GLToolbar()
|
|||
}
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool GLToolbar::init(const BackgroundTexture::Metadata& background_texture)
|
||||
#else
|
||||
bool GLToolbar::init(const ItemsIconsTexture::Metadata& icons_texture, const BackgroundTexture::Metadata& background_texture)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
if (m_background_texture.texture.get_id() != 0)
|
||||
return true;
|
||||
|
||||
std::string path = resources_dir() + "/icons/";
|
||||
bool res = false;
|
||||
#else
|
||||
if (m_icons_texture.texture.get_id() != 0)
|
||||
return true;
|
||||
|
||||
|
@ -131,6 +159,7 @@ bool GLToolbar::init(const ItemsIconsTexture::Metadata& icons_texture, const Bac
|
|||
bool res = !icons_texture.filename.empty() && m_icons_texture.texture.load_from_file(path + icons_texture.filename, false);
|
||||
if (res)
|
||||
m_icons_texture.metadata = icons_texture;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
if (!background_texture.filename.empty())
|
||||
res = m_background_texture.texture.load_from_file(path + background_texture.filename, false);
|
||||
|
@ -186,11 +215,33 @@ void GLToolbar::set_gap_size(float size)
|
|||
m_layout.dirty = true;
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
void GLToolbar::set_icons_size(float size)
|
||||
{
|
||||
if (m_layout.icons_size != size)
|
||||
{
|
||||
m_layout.icons_size = size;
|
||||
m_layout.dirty = true;
|
||||
m_icons_texture_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void GLToolbar::set_scale(float scale)
|
||||
{
|
||||
if (m_layout.scale != scale)
|
||||
{
|
||||
m_layout.scale = scale;
|
||||
m_layout.dirty = true;
|
||||
m_icons_texture_dirty = true;
|
||||
}
|
||||
}
|
||||
#else
|
||||
void GLToolbar::set_icons_scale(float scale)
|
||||
{
|
||||
m_layout.icons_scale = scale;
|
||||
m_layout.dirty = true;
|
||||
}
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
bool GLToolbar::is_enabled() const
|
||||
{
|
||||
|
@ -411,6 +462,11 @@ void GLToolbar::render(const GLCanvas3D& parent) const
|
|||
if (!m_enabled || m_items.empty())
|
||||
return;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if (m_icons_texture_dirty)
|
||||
generate_icons_texture();
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
|
@ -455,12 +511,20 @@ float GLToolbar::get_width_horizontal() const
|
|||
|
||||
float GLToolbar::get_width_vertical() const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
return (2.0f * m_layout.border + m_layout.icons_size) * m_layout.scale;
|
||||
#else
|
||||
return 2.0f * m_layout.border * m_layout.icons_scale + m_icons_texture.metadata.icon_size * m_layout.icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
|
||||
float GLToolbar::get_height_horizontal() const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
return (2.0f * m_layout.border + m_layout.icons_size) * m_layout.scale;
|
||||
#else
|
||||
return 2.0f * m_layout.border * m_layout.icons_scale + m_icons_texture.metadata.icon_size * m_layout.icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
}
|
||||
|
||||
float GLToolbar::get_height_vertical() const
|
||||
|
@ -470,6 +534,26 @@ float GLToolbar::get_height_vertical() const
|
|||
|
||||
float GLToolbar::get_main_size() const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
float size = 2.0f * m_layout.border;
|
||||
for (unsigned int i = 0; i < (unsigned int)m_items.size(); ++i)
|
||||
{
|
||||
#if ENABLE_MODE_AWARE_TOOLBAR_ITEMS
|
||||
if (!m_items[i]->is_visible())
|
||||
continue;
|
||||
#endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS
|
||||
|
||||
if (m_items[i]->is_separator())
|
||||
size += m_layout.separator_size;
|
||||
else
|
||||
size += (float)m_layout.icons_size;
|
||||
}
|
||||
|
||||
if (m_items.size() > 1)
|
||||
size += ((float)m_items.size() - 1.0f) * m_layout.gap_size;
|
||||
|
||||
size *= m_layout.scale;
|
||||
#else
|
||||
float size = 2.0f * m_layout.border * m_layout.icons_scale;
|
||||
for (unsigned int i = 0; i < (unsigned int)m_items.size(); ++i)
|
||||
{
|
||||
|
@ -486,6 +570,7 @@ float GLToolbar::get_main_size() const
|
|||
|
||||
if (m_items.size() > 1)
|
||||
size += ((float)m_items.size() - 1.0f) * m_layout.gap_size * m_layout.icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
return size;
|
||||
}
|
||||
|
@ -496,12 +581,20 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
#else
|
||||
float factor = m_layout.icons_scale * inv_zoom;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -595,12 +688,20 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
#else
|
||||
float factor = m_layout.icons_scale * inv_zoom;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -693,12 +794,20 @@ int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3
|
|||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
#else
|
||||
float factor = m_layout.icons_scale * inv_zoom;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -742,12 +851,20 @@ int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos, const GLCanvas3D&
|
|||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
#else
|
||||
float factor = m_layout.icons_scale * inv_zoom;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
Vec2d scaled_mouse_pos((mouse_pos(0) - 0.5 * (double)cnv_size.get_width()) * inv_zoom, (0.5 * (double)cnv_size.get_height() - mouse_pos(1)) * inv_zoom);
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -788,17 +905,32 @@ int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos, const GLCanvas3D&
|
|||
|
||||
void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
unsigned int tex_id = m_icons_texture.get_id();
|
||||
int tex_size = m_icons_texture.get_width();
|
||||
#else
|
||||
unsigned int tex_id = m_icons_texture.texture.get_id();
|
||||
int tex_size = m_icons_texture.texture.get_width();
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
if ((tex_id == 0) || (tex_size <= 0))
|
||||
return;
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = inv_zoom * m_layout.scale;
|
||||
#else
|
||||
float factor = inv_zoom * m_layout.icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -899,6 +1031,11 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
|
|||
left += scaled_border;
|
||||
top -= scaled_border;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if ((tex_id == 0) || (tex_size <= 0))
|
||||
return;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
// renders icons
|
||||
for (const GLToolbarItem* item : m_items)
|
||||
{
|
||||
|
@ -911,7 +1048,11 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
|
|||
left += separator_stride;
|
||||
else
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, (unsigned int)m_layout.icons_size);
|
||||
#else
|
||||
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, m_icons_texture.metadata.icon_size);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
left += icon_stride;
|
||||
}
|
||||
}
|
||||
|
@ -919,17 +1060,30 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
|
|||
|
||||
void GLToolbar::render_vertical(const GLCanvas3D& parent) const
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
unsigned int tex_id = m_icons_texture.get_id();
|
||||
int tex_size = m_icons_texture.get_width();
|
||||
#else
|
||||
unsigned int tex_id = m_icons_texture.texture.get_id();
|
||||
int tex_size = m_icons_texture.texture.get_width();
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
if ((tex_id == 0) || (tex_size <= 0))
|
||||
return;
|
||||
|
||||
float zoom = parent.get_camera_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float factor = inv_zoom * m_layout.scale;
|
||||
#else
|
||||
float factor = inv_zoom * m_layout.icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
#else
|
||||
float scaled_icons_size = (float)m_icons_texture.metadata.icon_size * m_layout.icons_scale * factor;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
float scaled_separator_size = m_layout.separator_size * factor;
|
||||
float scaled_gap_size = m_layout.gap_size * factor;
|
||||
float scaled_border = m_layout.border * factor;
|
||||
|
@ -1042,11 +1196,35 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
|
|||
top -= separator_stride;
|
||||
else
|
||||
{
|
||||
#if ENABLE_SVG_ICONS
|
||||
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, (unsigned int)(m_layout.icons_size * m_layout.scale));
|
||||
#else
|
||||
item->render(tex_id, left, left + scaled_icons_size, top - scaled_icons_size, top, (unsigned int)tex_size, m_icons_texture.metadata.icon_size);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
top -= icon_stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool GLToolbar::generate_icons_texture() const
|
||||
{
|
||||
std::string path = resources_dir() + "/icons/";
|
||||
std::vector<std::string> filenames;
|
||||
for (GLToolbarItem* item : m_items)
|
||||
{
|
||||
const std::string& svg_file = item->get_svg_file();
|
||||
if (!svg_file.empty())
|
||||
filenames.push_back(path + svg_file);
|
||||
}
|
||||
|
||||
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, GLToolbarItem::Num_States, (unsigned int)(m_layout.icons_size * m_layout.scale));
|
||||
if (res)
|
||||
m_icons_texture_dirty = false;
|
||||
|
||||
return res;
|
||||
}
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -51,6 +51,9 @@ public:
|
|||
struct Data
|
||||
{
|
||||
std::string name;
|
||||
#if ENABLE_SVG_ICONS
|
||||
std::string svg_file;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
std::string tooltip;
|
||||
unsigned int sprite_id;
|
||||
bool is_toggable;
|
||||
|
@ -74,6 +77,9 @@ public:
|
|||
void set_state(EState state) { m_state = state; }
|
||||
|
||||
const std::string& get_name() const { return m_data.name; }
|
||||
#if ENABLE_SVG_ICONS
|
||||
const std::string& get_svg_file() const { return m_data.svg_file; }
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
const std::string& get_tooltip() const { return m_data.tooltip; }
|
||||
|
||||
void do_action(wxEvtHandler *target);
|
||||
|
@ -96,6 +102,7 @@ private:
|
|||
GLTexture::Quad_UVs get_uvs(unsigned int texture_size, unsigned int icon_size) const;
|
||||
};
|
||||
|
||||
#if !ENABLE_SVG_ICONS
|
||||
// items icon textures are assumed to be square and all with the same size in pixels, no internal check is done
|
||||
// icons are layed-out into the texture starting from the top-left corner in the same order as enum GLToolbarItem::EState
|
||||
// from left to right
|
||||
|
@ -114,6 +121,7 @@ struct ItemsIconsTexture
|
|||
GLTexture texture;
|
||||
Metadata metadata;
|
||||
};
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
struct BackgroundTexture
|
||||
{
|
||||
|
@ -140,6 +148,10 @@ struct BackgroundTexture
|
|||
class GLToolbar
|
||||
{
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
static const float Default_Icons_Size;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Normal,
|
||||
|
@ -173,7 +185,12 @@ public:
|
|||
float border;
|
||||
float separator_size;
|
||||
float gap_size;
|
||||
#if ENABLE_SVG_ICONS
|
||||
float icons_size;
|
||||
float scale;
|
||||
#else
|
||||
float icons_scale;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
float width;
|
||||
float height;
|
||||
|
@ -187,7 +204,12 @@ private:
|
|||
|
||||
EType m_type;
|
||||
bool m_enabled;
|
||||
#if ENABLE_SVG_ICONS
|
||||
mutable GLTexture m_icons_texture;
|
||||
mutable bool m_icons_texture_dirty;
|
||||
#else
|
||||
ItemsIconsTexture m_icons_texture;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
BackgroundTexture m_background_texture;
|
||||
mutable Layout m_layout;
|
||||
|
||||
|
@ -197,7 +219,11 @@ public:
|
|||
explicit GLToolbar(EType type);
|
||||
~GLToolbar();
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool init(const BackgroundTexture::Metadata& background_texture);
|
||||
#else
|
||||
bool init(const ItemsIconsTexture::Metadata& icons_texture, const BackgroundTexture::Metadata& background_texture);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Layout::EType get_layout_type() const;
|
||||
void set_layout_type(Layout::EType type);
|
||||
|
@ -208,7 +234,12 @@ public:
|
|||
void set_border(float border);
|
||||
void set_separator_size(float size);
|
||||
void set_gap_size(float size);
|
||||
#if ENABLE_SVG_ICONS
|
||||
void set_icons_size(float size);
|
||||
void set_scale(float scale);
|
||||
#else
|
||||
void set_icons_scale(float scale);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
bool is_enabled() const;
|
||||
void set_enabled(bool enable);
|
||||
|
@ -253,6 +284,10 @@ private:
|
|||
|
||||
void render_horizontal(const GLCanvas3D& parent) const;
|
||||
void render_vertical(const GLCanvas3D& parent) const;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
bool generate_icons_texture() const;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
|
|
|
@ -56,7 +56,7 @@ wxString file_wildcards(FileType file_type, const std::string &custom_extension)
|
|||
|
||||
/* FT_INI */ "INI files (*.ini)|*.ini;*.INI",
|
||||
/* FT_SVG */ "SVG files (*.svg)|*.svg;*.SVG",
|
||||
/* FT_PNGZIP */"Zipped PNG files (*.dwz)|*.dwz;*.DWZ", // This is lame, but that's what we use for SLA
|
||||
/* FT_PNGZIP */"Masked SLA files (*.sl1)|*.sl1;*.SL1",
|
||||
};
|
||||
|
||||
std::string out = defaults[file_type];
|
||||
|
|
|
@ -405,8 +405,8 @@ void ImGuiWrapper::init_style()
|
|||
|
||||
static const unsigned COL_GREY_DARK = 0x444444ff;
|
||||
static const unsigned COL_GREY_LIGHT = 0x666666ff;
|
||||
static const unsigned COL_ORANGE_DARK = 0xba5418ff;
|
||||
static const unsigned COL_ORANGE_LIGHT = 0xff6f22ff;
|
||||
static const unsigned COL_ORANGE_DARK = 0xc16737ff;
|
||||
static const unsigned COL_ORANGE_LIGHT = 0xff7d38ff;
|
||||
|
||||
// Generics
|
||||
set_color(ImGuiCol_TitleBgActive, COL_ORANGE_DARK);
|
||||
|
|
|
@ -557,9 +557,6 @@ void MainFrame::quick_slice(const int qs)
|
|||
}
|
||||
else if (qs & qsSaveAs) {
|
||||
// The following line may die if the output_filename_format template substitution fails.
|
||||
// output_file = sprint->output_filepath;
|
||||
// if (export_svg)
|
||||
// output_file = ~s / \.[gG][cC][oO][dD][eE]$ / .svg /;
|
||||
auto dlg = new wxFileDialog(this, _(L("Save ")) + (qs & qsExportSVG ? _(L("SVG")) : _(L("G-code"))) + _(L(" file as:")),
|
||||
wxGetApp().app_config->get_last_output_dir(get_dir_name(output_file)), get_base_name(input_file),
|
||||
qs & qsExportSVG ? file_wildcards(FT_SVG) : file_wildcards(FT_GCODE),
|
||||
|
@ -575,11 +572,9 @@ void MainFrame::quick_slice(const int qs)
|
|||
wxGetApp().app_config->update_last_output_dir(get_dir_name(output_file));
|
||||
}
|
||||
else if (qs & qsExportPNG) {
|
||||
// output_file = sprint->output_filepath;
|
||||
// output_file = ~s / \.[gG][cC][oO][dD][eE]$ / .zip / ;
|
||||
auto dlg = new wxFileDialog(this, _(L("Save zip file as:")),
|
||||
wxGetApp().app_config->get_last_output_dir(get_dir_name(output_file)),
|
||||
get_base_name(output_file), "*.zip", wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
|
||||
get_base_name(output_file), "*.sl1", wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
|
||||
if (dlg->ShowModal() != wxID_OK) {
|
||||
dlg->Destroy();
|
||||
return;
|
||||
|
|
|
@ -2142,6 +2142,8 @@ void Plater::priv::export_gcode(fs::path output_path, PrintHostJob upload_job)
|
|||
background_process.schedule_upload(std::move(upload_job));
|
||||
}
|
||||
|
||||
// If the SLA processing of just a single object's supports is running, restart slicing for the whole object.
|
||||
this->background_process.set_task(PrintBase::TaskParams());
|
||||
this->restart_background_process(priv::UPDATE_BACKGROUND_PROCESS_FORCE_EXPORT);
|
||||
}
|
||||
|
||||
|
@ -2449,8 +2451,15 @@ void Plater::priv::on_right_click(Vec2dEvent& evt)
|
|||
|
||||
sidebar->obj_list()->append_menu_item_settings(menu);
|
||||
|
||||
if (q != nullptr)
|
||||
if (q != nullptr) {
|
||||
#ifdef __linux__
|
||||
// For some reason on Linux the menu isn't displayed if position is specified
|
||||
// (even though the position is sane).
|
||||
q->PopupMenu(menu);
|
||||
#else
|
||||
q->PopupMenu(menu, (int)evt.data.x(), (int)evt.data.y());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
|
||||
|
@ -2614,9 +2623,11 @@ bool Plater::priv::complit_init_part_menu()
|
|||
|
||||
void Plater::priv::init_view_toolbar()
|
||||
{
|
||||
#if !ENABLE_SVG_ICONS
|
||||
ItemsIconsTexture::Metadata icons_data;
|
||||
icons_data.filename = "view_toolbar.png";
|
||||
icons_data.icon_size = 64;
|
||||
#endif // !ENABLE_SVG_ICONS
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
|
@ -2625,7 +2636,11 @@ void Plater::priv::init_view_toolbar()
|
|||
background_data.right = 16;
|
||||
background_data.bottom = 16;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
if (!view_toolbar.init(background_data))
|
||||
#else
|
||||
if (!view_toolbar.init(icons_data, background_data))
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
return;
|
||||
|
||||
view_toolbar.set_layout_orientation(GLToolbar::Layout::Bottom);
|
||||
|
@ -2635,6 +2650,9 @@ void Plater::priv::init_view_toolbar()
|
|||
GLToolbarItem::Data item;
|
||||
|
||||
item.name = "3D";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "add.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("3D editor view") + " [" + GUI::shortkey_ctrl_prefix() + "5]";
|
||||
item.sprite_id = 0;
|
||||
item.action_event = EVT_GLVIEWTOOLBAR_3D;
|
||||
|
@ -2643,6 +2661,9 @@ void Plater::priv::init_view_toolbar()
|
|||
return;
|
||||
|
||||
item.name = "Preview";
|
||||
#if ENABLE_SVG_ICONS
|
||||
item.svg_file = "remove.svg";
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
item.tooltip = GUI::L_str("Preview") + " [" + GUI::shortkey_ctrl_prefix() + "6]";
|
||||
item.sprite_id = 1;
|
||||
item.action_event = EVT_GLVIEWTOOLBAR_PREVIEW;
|
||||
|
@ -3066,6 +3087,8 @@ void Plater::reslice()
|
|||
unsigned int state = this->p->update_background_process(true);
|
||||
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
|
||||
this->p->view3D->reload_scene(false);
|
||||
// If the SLA processing of just a single object's supports is running, restart slicing for the whole object.
|
||||
this->p->background_process.set_task(PrintBase::TaskParams());
|
||||
// Only restarts if the state is valid.
|
||||
this->p->restart_background_process(state | priv::UPDATE_BACKGROUND_PROCESS_FORCE_RESTART);
|
||||
}
|
||||
|
|
|
@ -465,6 +465,7 @@ const std::vector<std::string>& Preset::sla_print_options()
|
|||
"pad_wall_height",
|
||||
"pad_max_merge_distance",
|
||||
"pad_edge_radius",
|
||||
"pad_wall_slope",
|
||||
"output_filename_format",
|
||||
"default_sla_print_profile",
|
||||
"compatible_printers",
|
||||
|
|
|
@ -3288,7 +3288,9 @@ void TabSLAPrint::build()
|
|||
optgroup->append_single_option_line("pad_wall_thickness");
|
||||
optgroup->append_single_option_line("pad_wall_height");
|
||||
optgroup->append_single_option_line("pad_max_merge_distance");
|
||||
optgroup->append_single_option_line("pad_edge_radius");
|
||||
// TODO: Disabling this parameter for the beta release
|
||||
// optgroup->append_single_option_line("pad_edge_radius");
|
||||
optgroup->append_single_option_line("pad_wall_slope");
|
||||
|
||||
page = add_options_page(_(L("Output options")), "page_white_go.png");
|
||||
optgroup = page->new_optgroup(_(L("Output file")));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue