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build: Add source file encoding check
Source files are checked using a small utility in src/build-utils This is done to prevent bugs in build and localization caused by weird non-UTF-8 encodings interpreted by MSVC in terms of local codepages rather than UTF-8.
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project(PrusaSlicer-native)
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add_subdirectory(build-utils)
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add_subdirectory(admesh)
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add_subdirectory(avrdude)
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# boost/nowide
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