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Renamed create_face_neighbors_index() to its_face_edge_ids().
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par(). New variant of its_face_edge_ids() to create edge IDs from face neighbors. Fixed some incorrect use of _NDEBUG, it should be NDEBUG. PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons. Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons. TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated. New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation. TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers. When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps. When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure. GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3. Improved MMU painting refresh speed by optimizing generation of the vertex buffers. Refactored MMU segmentation - projection of painted surfaces from top / bottom. 1) Parallelized. 2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
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23 changed files with 1357 additions and 489 deletions
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@ -494,10 +494,26 @@ private:
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};
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enum class EnforcerBlockerType : int8_t {
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// Maximum is 3. The value is serialized in TriangleSelector into 2 bits!
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// Maximum is 3. The value is serialized in TriangleSelector into 2 bits.
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NONE = 0,
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ENFORCER = 1,
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BLOCKER = 2
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BLOCKER = 2,
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// Maximum is 15. The value is serialized in TriangleSelector into 6 bits using a 2 bit prefix code.
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Extruder1 = ENFORCER,
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Extruder2 = BLOCKER,
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Extruder3,
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Extruder4,
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Extruder5,
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Extruder6,
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Extruder7,
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Extruder8,
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Extruder9,
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Extruder10,
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Extruder11,
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Extruder12,
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Extruder13,
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Extruder14,
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Extruder15,
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};
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enum class ConversionType : int {
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@ -515,6 +531,8 @@ public:
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const std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>& get_data() const throw() { return m_data; }
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bool set(const TriangleSelector& selector);
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indexed_triangle_set get_facets(const ModelVolume& mv, EnforcerBlockerType type) const;
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indexed_triangle_set get_facets_strict(const ModelVolume& mv, EnforcerBlockerType type) const;
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bool has_facets(const ModelVolume& mv, EnforcerBlockerType type) const;
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bool empty() const { return m_data.first.empty(); }
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void clear();
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