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Use radians everywhere, including ModelInstance::rotation
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4 changed files with 10 additions and 10 deletions
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@ -177,7 +177,7 @@ class ModelInstance
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{
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friend class ModelObject;
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public:
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double rotation; // around mesh center point
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double rotation; // in radians around mesh center point
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double scaling_factor;
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Pointf offset; // in unscaled coordinates
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