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ENH: Revert "remove the sinking logic"
This reverts commit 17dded5d4aa54a330174788f3d6fbd583f63f8e1. Change-Id: I51816d8357076a07c500a1bd006b08c15d7467e6
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parent
00a815e507
commit
0ce72dfcb7
2 changed files with 15 additions and 29 deletions
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@ -1272,14 +1272,13 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
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#endif // ENABLE_MODIFIERS_ALWAYS_TRANSPARENT
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// render sinking contours of non-hovered volumes
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//BBS: remove sinking logic
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/*if (m_show_sinking_contours)
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if (m_show_sinking_contours)
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if (volume.first->is_sinking() && !volume.first->is_below_printbed() &&
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volume.first->hover == GLVolume::HS_None && !volume.first->force_sinking_contours) {
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shader->stop_using();
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volume.first->render_sinking_contours();
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shader->start_using();
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}*/
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}
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glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
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glsafe(::glEnableClientState(GL_NORMAL_ARRAY));
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@ -1335,8 +1334,7 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
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glsafe(::glDisableClientState(GL_NORMAL_ARRAY));
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}
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//BBS: remove sinking logic
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/*if (m_show_sinking_contours) {
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if (m_show_sinking_contours) {
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for (GLVolumeWithIdAndZ& volume : to_render) {
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// render sinking contours of hovered/displaced volumes
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if (volume.first->is_sinking() && !volume.first->is_below_printbed() &&
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@ -1348,7 +1346,7 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
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shader->start_using();
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}
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}
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}*/
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}
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if (disable_cullface)
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glsafe(::glEnable(GL_CULL_FACE));
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