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Fixed z-fighting between contour around the area selected by smart fill and painted triangles inside the FDM support painting gizmo.
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5 changed files with 15 additions and 16 deletions
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@ -126,7 +126,7 @@ public:
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virtual bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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protected:
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virtual void render_triangles(const Selection& selection, bool use_polygon_offset_fill = true) const;
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virtual void render_triangles(const Selection& selection) const;
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void render_cursor() const;
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void render_cursor_circle() const;
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void render_cursor_sphere(const Transform3d& trafo) const;
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