Tech ENABLE_NON_STATIC_CANVAS_MANAGER set as default

This commit is contained in:
enricoturri1966 2020-05-06 12:19:34 +02:00
parent 5980d46e4c
commit 0bb56736a1
22 changed files with 3 additions and 823 deletions

View file

@ -45,10 +45,8 @@ class ObjectList;
class GLCanvas3D;
class Mouse3DController;
struct Camera;
#if ENABLE_NON_STATIC_CANVAS_MANAGER
class Bed3D;
class GLToolbar;
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
@ -280,10 +278,8 @@ public:
void find_new_position(const ModelInstancePtrs &instances, coord_t min_d);
void set_current_canvas_as_dirty();
#if ENABLE_NON_STATIC_CANVAS_MANAGER
void unbind_canvas_event_handlers();
void reset_canvas_volumes();
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
PrinterTechnology printer_technology() const;
const DynamicPrintConfig * config() const;
@ -316,13 +312,11 @@ public:
const Camera& get_camera() const;
Camera& get_camera();
#if ENABLE_NON_STATIC_CANVAS_MANAGER
const Bed3D& get_bed() const;
Bed3D& get_bed();
const GLToolbar& get_view_toolbar() const;
GLToolbar& get_view_toolbar();
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
const Mouse3DController& get_mouse3d_controller() const;
Mouse3DController& get_mouse3d_controller();