GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App

This commit is contained in:
Enrico Turri 2020-03-02 10:58:46 +01:00
parent 47604b6326
commit 0b629eb905
24 changed files with 738 additions and 24 deletions

View file

@ -2,6 +2,9 @@
#include "GLGizmosManager.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/3DScene.hpp"
#if ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/Camera.hpp"
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
@ -884,8 +887,13 @@ void GLGizmosManager::do_render_overlay() const
float cnv_w = (float)m_parent.get_canvas_size().get_width();
float cnv_h = (float)m_parent.get_canvas_size().get_height();
#if ENABLE_NON_STATIC_CANVAS_MANAGER
float zoom = (float)wxGetApp().plater()->get_camera().get_zoom();
float inv_zoom = (float)wxGetApp().plater()->get_camera().get_inv_zoom();
#else
float zoom = (float)m_parent.get_camera().get_zoom();
float inv_zoom = (float)m_parent.get_camera().get_inv_zoom();
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
float height = get_scaled_total_height();
float width = get_scaled_total_width();
@ -936,7 +944,11 @@ void GLGizmosManager::do_render_overlay() const
GLTexture::render_sub_texture(icons_texture_id, zoomed_top_x, zoomed_top_x + zoomed_icons_size, zoomed_top_y - zoomed_icons_size, zoomed_top_y, { { u_left, v_bottom }, { u_right, v_bottom }, { u_right, v_top }, { u_left, v_top } });
if (idx == m_current) {
#if ENABLE_NON_STATIC_CANVAS_MANAGER
float toolbar_top = cnv_h - wxGetApp().plater()->get_view_toolbar().get_height();
#else
float toolbar_top = cnv_h - m_parent.get_view_toolbar_height();
#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
gizmo->render_input_window(width, 0.5f * cnv_h - zoomed_top_y * zoom, toolbar_top);
}
zoomed_top_y -= zoomed_stride_y;