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	FIX: fix the crash issue when use sequential print at bootup
Change-Id: Ic05d889319eadd6e59865d6a24acfd620386daf9
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		|  | @ -8737,7 +8737,7 @@ void Plater::on_config_change(const DynamicPrintConfig &config) | |||
| 
 | ||||
|     GLCanvas3D* view3d_canvas = get_view3D_canvas3D(); | ||||
|     auto seq_print  = config.option<ConfigOptionEnum<PrintSequence>>("print_sequence"); | ||||
|     if ( seq_print && view3d_canvas && view3d_canvas->is_rendering_enabled() ) { | ||||
|     if ( seq_print && view3d_canvas && view3d_canvas->is_initialized()  && view3d_canvas->is_rendering_enabled() ) { | ||||
|         NotificationManager *notify_manager = get_notification_manager(); | ||||
|         if (seq_print->value == PrintSequence::ByObject) { | ||||
|             std::string info_text = L("Print By Object: \nSuggest to use auto-arrange to avoid collisions when printing."); | ||||
|  |  | |||
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