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Rename shortest_path to chained_path, which reflects its algorithm more correctly
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10 changed files with 19 additions and 19 deletions
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@ -18,7 +18,7 @@ our @EXPORT_OK = qw(
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longest_segment angle3points three_points_aligned line_direction
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polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
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polygon_remove_acute_vertices polygon_remove_parallel_continuous_edges
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shortest_path collinear scale unscale merge_collinear_lines
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chained_path collinear scale unscale merge_collinear_lines
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rad2deg_dir bounding_box_center line_intersects_any douglas_peucker
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polyline_remove_short_segments normal triangle_normal polygon_is_convex
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scaled_epsilon bounding_box_3D size_3D size_2D
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@ -803,7 +803,7 @@ sub polyline_remove_short_segments {
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# item is the point to be used for the shortest path, and the second
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# one is the value to be returned in output (if the second item
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# is not provided, the point will be returned)
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sub shortest_path {
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sub chained_path {
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my ($items, $start_near) = @_;
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my %values = map +($_->[0] => $_->[1] || $_->[0]), @$items;
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