Hollowing gizmo - most of updating now assumes that common data struct is updated properly

This commit is contained in:
Lukas Matena 2020-01-30 14:12:52 +01:00
parent b0aa937215
commit 08dcbd0271
5 changed files with 39 additions and 37 deletions

View file

@ -193,7 +193,9 @@ public:
return (! m_mesh ? nullptr : m_mesh); //(m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
}
bool update_from_backend(GLCanvas3D& canvas);
bool update_from_backend(GLCanvas3D& canvas, ModelObject* model_object);
bool recent_update = false;