Optimization: split meshes automatically when avoid_crossing_perimeters is enabled, so that we reduce the complexity of the MotionPlanner graphs. This commit includes a very large refactoring of the Model class which is now responsible for duplication and arrangement

This commit is contained in:
Alessandro Ranellucci 2013-05-18 16:48:26 +02:00
parent e33ca54943
commit 08a0bbd7f0
12 changed files with 300 additions and 109 deletions

View file

@ -7,7 +7,7 @@ our @ISA = qw(Exporter);
our @EXPORT_OK = qw(
PI X Y Z A B X1 Y1 X2 Y2 MIN MAX epsilon slope line_atan lines_parallel
line_point_belongs_to_segment points_coincide distance_between_points
chained_path_items chained_path_points normalize tan
chained_path_items chained_path_points normalize tan move_points_3D
line_length midpoint point_in_polygon point_in_segment segment_in_segment
point_is_on_left_of_segment polyline_lines polygon_lines nearest_point
point_along_segment polygon_segment_having_point polygon_has_subsegment
@ -388,6 +388,15 @@ sub move_points {
return map Slic3r::Point->new($shift->[X] + $_->[X], $shift->[Y] + $_->[Y]), @points;
}
sub move_points_3D {
my ($shift, @points) = @_;
return map [
$shift->[X] + $_->[X],
$shift->[Y] + $_->[Y],
$shift->[Z] + $_->[Z],
], @points;
}
# implementation of Liang-Barsky algorithm
# polygon must be convex and ccw
sub clip_segment_polygon {