Removed 3DScene volumes from perl

This commit is contained in:
Enrico Turri 2018-06-11 13:48:02 +02:00
parent efe6a29032
commit 085110c4d9
11 changed files with 160 additions and 44 deletions

View file

@ -558,11 +558,14 @@ public:
static bool is_shown_on_screen(wxGLCanvas* canvas);
static void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas);
static void deselect_volumes(wxGLCanvas* canvas);
static void select_volume(wxGLCanvas* canvas, unsigned int id);
static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
static bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
static void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);