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https://github.com/SoftFever/OrcaSlicer.git
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Add oversampling and gaussian filter to hollowing.
* Additional steps hollowing and drilling in SPAPrint * Remove SLABoilerPlate.hpp as it was empty.
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14 changed files with 66 additions and 93 deletions
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#ifndef SLABOILERPLATE_HPP
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#define SLABOILERPLATE_HPP
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#include <iostream>
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#include <functional>
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#include <numeric>
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#include <libslic3r/ExPolygon.hpp>
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#include <libslic3r/TriangleMesh.hpp>
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#include "SLACommon.hpp"
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#include "SLASpatIndex.hpp"
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namespace Slic3r {
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typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
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namespace sla {
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}
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}
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#endif // SLABOILERPLATE_HPP
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#ifndef SLABOOSTADAPTER_HPP
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#define SLABOOSTADAPTER_HPP
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#include "SLA/SLABoilerPlate.hpp"
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#include "SLA/SLACommon.hpp"
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#include <boost/geometry.hpp>
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namespace boost {
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@ -3,6 +3,8 @@
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#include <memory>
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#include <vector>
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#include <numeric>
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#include <functional>
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#include <Eigen/Geometry>
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#include "SLASpatIndex.hpp"
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#include "SLAPad.hpp"
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#include "SLABoilerPlate.hpp"
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#include "SLACommon.hpp"
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#include "SLASpatIndex.hpp"
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#include "ConcaveHull.hpp"
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#include <exception>
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#include <libnest2d/optimizers/nlopt/genetic.hpp>
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#include "SLABoilerPlate.hpp"
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#include "SLACommon.hpp"
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#include "SLARotfinder.hpp"
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#include "SLASupportTree.hpp"
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#include "Model.hpp"
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@ -5,7 +5,7 @@
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#include <numeric>
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#include "SLASupportTree.hpp"
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#include "SLABoilerPlate.hpp"
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#include "SLACommon.hpp"
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#include "SLASpatIndex.hpp"
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#include "SLASupportTreeBuilder.hpp"
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@ -2,7 +2,7 @@
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#define SUPPORTTREEBUILDER_HPP
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#include "SLAConcurrency.hpp"
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#include "SLABoilerPlate.hpp"
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#include "SLACommon.hpp"
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#include "SLASupportTree.hpp"
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#include "SLAPad.hpp"
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#include <libslic3r/MTUtils.hpp>
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#include <cmath>
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#include "SLA/SLASupportTree.hpp"
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#include "SLA/SLABoilerPlate.hpp"
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#include "SLA/SLACommon.hpp"
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#include "SLA/SLASpatIndex.hpp"
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// Workaround: IGL signed_distance.h will define PI in the igl namespace.
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