TriangleSelector: 'Select by angle' and 'reset selection' functions fixed

This commit is contained in:
Lukas Matena 2020-07-14 14:02:39 +02:00
parent 6baff45759
commit 0756a7e4b3
4 changed files with 31 additions and 78 deletions

View file

@ -82,8 +82,7 @@ private:
void update_from_model_object();
void activate_internal_undo_redo_stack(bool activate);
void select_facets_by_angle(float threshold, bool overwrite, bool block);
bool m_overwrite_selected = false;
void select_facets_by_angle(float threshold, bool block);
float m_angle_threshold_deg = 45.f;
bool is_mesh_point_clipped(const Vec3d& point) const;