Ensure object on bed while scaling set as default

This commit is contained in:
Enrico Turri 2019-01-21 11:46:06 +01:00
parent 25319113f1
commit 060fac5e55
3 changed files with 0 additions and 8 deletions

View file

@ -1857,9 +1857,7 @@ void GLCanvas3D::Selection::scale(const Vec3d& scale, bool local)
_synchronize_unselected_volumes();
#endif // !DISABLE_INSTANCES_SYNCH
#if ENABLE_ENSURE_ON_BED_WHILE_SCALING
_ensure_on_bed();
#endif // ENABLE_ENSURE_ON_BED_WHILE_SCALING
m_bounding_box_dirty = true;
}
@ -2758,7 +2756,6 @@ void GLCanvas3D::Selection::_synchronize_unselected_volumes()
}
}
#if ENABLE_ENSURE_ON_BED_WHILE_SCALING
void GLCanvas3D::Selection::_ensure_on_bed()
{
typedef std::map<std::pair<int, int>, double> InstancesToZMap;
@ -2786,7 +2783,6 @@ void GLCanvas3D::Selection::_ensure_on_bed()
volume->set_instance_offset(Z, volume->get_instance_offset(Z) - it->second);
}
}
#endif // ENABLE_ENSURE_ON_BED_WHILE_SCALING
const float GLCanvas3D::Gizmos::OverlayIconsScale = 1.0f;
const float GLCanvas3D::Gizmos::OverlayBorder = 5.0f;