ModelInstance's full 3D transform set as default

This commit is contained in:
Enrico Turri 2018-10-16 09:51:30 +02:00
parent fb6c1a885c
commit 059ab4a05c
20 changed files with 2 additions and 630 deletions

View file

@ -4,16 +4,12 @@
// 1.42.0 techs
#define ENABLE_1_42_0 1
// Add z coordinate to model instances' offset
// Add x and y rotation components to model instances' rotation
// Add scaling factors for all the three axes to model instances
#define ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM (1 && ENABLE_1_42_0)
// Add double click on gizmo grabbers to reset transformation components to their default value
#define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
// Uses a unique opengl context
#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
// New selections
#define ENABLE_EXTENDED_SELECTION (1 && ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM)
#define ENABLE_EXTENDED_SELECTION (1 && ENABLE_1_42_0)
#endif // _technologies_h_