ModelInstance's full 3D transform set as default

This commit is contained in:
Enrico Turri 2018-10-16 09:51:30 +02:00
parent fb6c1a885c
commit 059ab4a05c
20 changed files with 2 additions and 630 deletions

View file

@ -113,16 +113,11 @@ bool PrintObject::reload_model_instances()
copies.reserve(m_model_object->instances.size());
for (const ModelInstance *mi : m_model_object->instances)
{
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
if (mi->is_printable())
{
const Vec3d& offset = mi->get_offset();
copies.emplace_back(Point::new_scale(offset(0), offset(1)));
}
#else
if (mi->is_printable())
copies.emplace_back(Point::new_scale(mi->offset(0), mi->offset(1)));
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
}
return this->set_copies(copies);
}