ModelInstance's full 3D transform set as default

This commit is contained in:
Enrico Turri 2018-10-16 09:51:30 +02:00
parent fb6c1a885c
commit 059ab4a05c
20 changed files with 2 additions and 630 deletions

View file

@ -26,9 +26,7 @@ public:
MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; }
MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; }
void scale(double factor);
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
void scale(double factor_x, double factor_y);
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
void translate(double x, double y);
void translate(const Point &vector);
void rotate(double angle) { this->rotate(cos(angle), sin(angle)); }