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Fixed z layers indices under 3D preview sliders
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5 changed files with 23 additions and 15 deletions
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@ -92,10 +92,9 @@
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int count()
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%code{% RETVAL = THIS->volumes.size(); %};
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std::vector<double> get_current_print_zs()
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%code{% RETVAL = THIS->get_current_print_zs(); %};
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std::vector<double> get_current_print_zs(bool active_only)
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%code{% RETVAL = THIS->get_current_print_zs(active_only); %};
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void set_range(double low, double high);
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void render_VBOs() const;
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