mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 01:07:57 -06:00
WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links libslic3r only. No wxWidgets are allowed to be used from Perl starting from now.
This commit is contained in:
parent
3ddaccb641
commit
0558b53493
1706 changed files with 7413 additions and 7638 deletions
60
src/slic3r/GUI/GLTexture.hpp
Normal file
60
src/slic3r/GUI/GLTexture.hpp
Normal file
|
@ -0,0 +1,60 @@
|
|||
#ifndef slic3r_GLTexture_hpp_
|
||||
#define slic3r_GLTexture_hpp_
|
||||
|
||||
#include <string>
|
||||
|
||||
class wxImage;
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class GLTexture
|
||||
{
|
||||
public:
|
||||
struct UV
|
||||
{
|
||||
float u;
|
||||
float v;
|
||||
};
|
||||
|
||||
struct Quad_UVs
|
||||
{
|
||||
UV left_bottom;
|
||||
UV right_bottom;
|
||||
UV right_top;
|
||||
UV left_top;
|
||||
};
|
||||
|
||||
static Quad_UVs FullTextureUVs;
|
||||
|
||||
protected:
|
||||
unsigned int m_id;
|
||||
int m_width;
|
||||
int m_height;
|
||||
std::string m_source;
|
||||
|
||||
public:
|
||||
GLTexture();
|
||||
virtual ~GLTexture();
|
||||
|
||||
bool load_from_file(const std::string& filename, bool generate_mipmaps);
|
||||
void reset();
|
||||
|
||||
unsigned int get_id() const;
|
||||
int get_width() const;
|
||||
int get_height() const;
|
||||
|
||||
const std::string& get_source() const;
|
||||
|
||||
static void render_texture(unsigned int tex_id, float left, float right, float bottom, float top);
|
||||
static void render_sub_texture(unsigned int tex_id, float left, float right, float bottom, float top, const Quad_UVs& uvs);
|
||||
|
||||
protected:
|
||||
unsigned int _generate_mipmaps(wxImage& image);
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLTexture_hpp_
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue