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WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links libslic3r only. No wxWidgets are allowed to be used from Perl starting from now.
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1706 changed files with 7413 additions and 7638 deletions
271
src/libslic3r/Fill/Fill.cpp
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271
src/libslic3r/Fill/Fill.cpp
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#include <assert.h>
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#include <stdio.h>
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#include <memory>
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#include "../ClipperUtils.hpp"
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#include "../Geometry.hpp"
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#include "../Layer.hpp"
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#include "../Print.hpp"
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#include "../PrintConfig.hpp"
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#include "../Surface.hpp"
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#include "FillBase.hpp"
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namespace Slic3r {
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struct SurfaceGroupAttrib
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{
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SurfaceGroupAttrib() : is_solid(false), flow_width(0.f), pattern(-1) {}
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bool operator==(const SurfaceGroupAttrib &other) const
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{ return is_solid == other.is_solid && flow_width == other.flow_width && pattern == other.pattern; }
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bool is_solid;
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float flow_width;
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// pattern is of type InfillPattern, -1 for an unset pattern.
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int pattern;
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};
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// Generate infills for Slic3r::Layer::Region.
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// The Slic3r::Layer::Region at this point of time may contain
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// surfaces of various types (internal/bridge/top/bottom/solid).
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// The infills are generated on the groups of surfaces with a compatible type.
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// Returns an array of Slic3r::ExtrusionPath::Collection objects containing the infills generaed now
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// and the thin fills generated by generate_perimeters().
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void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
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{
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// Slic3r::debugf "Filling layer %d:\n", $layerm->layer->id;
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double fill_density = layerm.region()->config().fill_density;
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Flow infill_flow = layerm.flow(frInfill);
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Flow solid_infill_flow = layerm.flow(frSolidInfill);
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Flow top_solid_infill_flow = layerm.flow(frTopSolidInfill);
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Surfaces surfaces;
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// merge adjacent surfaces
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// in case of bridge surfaces, the ones with defined angle will be attached to the ones
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// without any angle (shouldn't this logic be moved to process_external_surfaces()?)
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{
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Polygons polygons_bridged;
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polygons_bridged.reserve(layerm.fill_surfaces.surfaces.size());
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for (Surfaces::iterator it = layerm.fill_surfaces.surfaces.begin(); it != layerm.fill_surfaces.surfaces.end(); ++ it)
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if (it->bridge_angle >= 0)
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polygons_append(polygons_bridged, *it);
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// group surfaces by distinct properties (equal surface_type, thickness, thickness_layers, bridge_angle)
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// group is of type Slic3r::SurfaceCollection
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//FIXME: Use some smart heuristics to merge similar surfaces to eliminate tiny regions.
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std::vector<SurfacesPtr> groups;
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layerm.fill_surfaces.group(&groups);
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// merge compatible groups (we can generate continuous infill for them)
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{
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// cache flow widths and patterns used for all solid groups
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// (we'll use them for comparing compatible groups)
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std::vector<SurfaceGroupAttrib> group_attrib(groups.size());
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for (size_t i = 0; i < groups.size(); ++ i) {
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// we can only merge solid non-bridge surfaces, so discard
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// non-solid surfaces
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const Surface &surface = *groups[i].front();
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if (surface.is_solid() && (!surface.is_bridge() || layerm.layer()->id() == 0)) {
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group_attrib[i].is_solid = true;
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group_attrib[i].flow_width = (surface.surface_type == stTop) ? top_solid_infill_flow.width : solid_infill_flow.width;
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group_attrib[i].pattern = surface.is_external() ? layerm.region()->config().external_fill_pattern.value : ipRectilinear;
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}
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}
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// Loop through solid groups, find compatible groups and append them to this one.
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for (size_t i = 0; i < groups.size(); ++ i) {
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if (! group_attrib[i].is_solid)
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continue;
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for (size_t j = i + 1; j < groups.size();) {
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if (group_attrib[i] == group_attrib[j]) {
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// groups are compatible, merge them
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groups[i].insert(groups[i].end(), groups[j].begin(), groups[j].end());
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groups.erase(groups.begin() + j);
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group_attrib.erase(group_attrib.begin() + j);
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} else
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++ j;
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}
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}
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}
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// Give priority to bridges. Process the bridges in the first round, the rest of the surfaces in the 2nd round.
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for (size_t round = 0; round < 2; ++ round) {
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for (std::vector<SurfacesPtr>::iterator it_group = groups.begin(); it_group != groups.end(); ++ it_group) {
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const SurfacesPtr &group = *it_group;
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bool is_bridge = group.front()->bridge_angle >= 0;
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if (is_bridge != (round == 0))
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continue;
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// Make a union of polygons defining the infiill regions of a group, use a safety offset.
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Polygons union_p = union_(to_polygons(*it_group), true);
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// Subtract surfaces having a defined bridge_angle from any other, use a safety offset.
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if (! polygons_bridged.empty() && ! is_bridge)
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union_p = diff(union_p, polygons_bridged, true);
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// subtract any other surface already processed
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//FIXME Vojtech: Because the bridge surfaces came first, they are subtracted twice!
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// Using group.front() as a template.
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surfaces_append(surfaces, diff_ex(union_p, to_polygons(surfaces), true), *group.front());
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}
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}
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}
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// we need to detect any narrow surfaces that might collapse
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// when adding spacing below
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// such narrow surfaces are often generated in sloping walls
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// by bridge_over_infill() and combine_infill() as a result of the
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// subtraction of the combinable area from the layer infill area,
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// which leaves small areas near the perimeters
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// we are going to grow such regions by overlapping them with the void (if any)
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// TODO: detect and investigate whether there could be narrow regions without
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// any void neighbors
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{
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coord_t distance_between_surfaces = std::max(
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std::max(infill_flow.scaled_spacing(), solid_infill_flow.scaled_spacing()),
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top_solid_infill_flow.scaled_spacing());
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Polygons surfaces_polygons = to_polygons(surfaces);
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Polygons collapsed = diff(
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surfaces_polygons,
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offset2(surfaces_polygons, -distance_between_surfaces/2, +distance_between_surfaces/2),
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true);
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Polygons to_subtract;
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to_subtract.reserve(collapsed.size() + number_polygons(surfaces));
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for (Surfaces::const_iterator it_surface = surfaces.begin(); it_surface != surfaces.end(); ++ it_surface)
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if (it_surface->surface_type == stInternalVoid)
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polygons_append(to_subtract, *it_surface);
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polygons_append(to_subtract, collapsed);
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surfaces_append(
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surfaces,
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intersection_ex(
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offset(collapsed, distance_between_surfaces),
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to_subtract,
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true),
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stInternalSolid);
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}
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if (0) {
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// require "Slic3r/SVG.pm";
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// Slic3r::SVG::output("fill_" . $layerm->print_z . ".svg",
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// expolygons => [ map $_->expolygon, grep !$_->is_solid, @surfaces ],
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// red_expolygons => [ map $_->expolygon, grep $_->is_solid, @surfaces ],
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// );
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}
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for (const Surface &surface : surfaces) {
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if (surface.surface_type == stInternalVoid)
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continue;
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InfillPattern fill_pattern = layerm.region()->config().fill_pattern.value;
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double density = fill_density;
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FlowRole role = (surface.surface_type == stTop) ? frTopSolidInfill :
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(surface.is_solid() ? frSolidInfill : frInfill);
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bool is_bridge = layerm.layer()->id() > 0 && surface.is_bridge();
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if (surface.is_solid()) {
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density = 100.;
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fill_pattern = (surface.is_external() && ! is_bridge) ?
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layerm.region()->config().external_fill_pattern.value :
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ipRectilinear;
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} else if (density <= 0)
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continue;
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// get filler object
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std::unique_ptr<Fill> f = std::unique_ptr<Fill>(Fill::new_from_type(fill_pattern));
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f->set_bounding_box(layerm.layer()->object()->bounding_box());
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// calculate the actual flow we'll be using for this infill
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coordf_t h = (surface.thickness == -1) ? layerm.layer()->height : surface.thickness;
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Flow flow = layerm.region()->flow(
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role,
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h,
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is_bridge || f->use_bridge_flow(), // bridge flow?
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layerm.layer()->id() == 0, // first layer?
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-1, // auto width
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*layerm.layer()->object()
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);
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// calculate flow spacing for infill pattern generation
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bool using_internal_flow = false;
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if (! surface.is_solid() && ! is_bridge) {
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// it's internal infill, so we can calculate a generic flow spacing
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// for all layers, for avoiding the ugly effect of
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// misaligned infill on first layer because of different extrusion width and
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// layer height
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Flow internal_flow = layerm.region()->flow(
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frInfill,
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layerm.layer()->object()->config().layer_height.value, // TODO: handle infill_every_layers?
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false, // no bridge
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false, // no first layer
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-1, // auto width
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*layerm.layer()->object()
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);
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f->spacing = internal_flow.spacing();
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using_internal_flow = true;
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} else {
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f->spacing = flow.spacing();
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}
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double link_max_length = 0.;
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if (! is_bridge) {
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#if 0
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link_max_length = layerm.region()->config().get_abs_value(surface.is_external() ? "external_fill_link_max_length" : "fill_link_max_length", flow.spacing());
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// printf("flow spacing: %f, is_external: %d, link_max_length: %lf\n", flow.spacing(), int(surface.is_external()), link_max_length);
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#else
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if (density > 80.) // 80%
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link_max_length = 3. * f->spacing;
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#endif
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}
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f->layer_id = layerm.layer()->id();
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f->z = layerm.layer()->print_z;
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f->angle = float(Geometry::deg2rad(layerm.region()->config().fill_angle.value));
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// Maximum length of the perimeter segment linking two infill lines.
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f->link_max_length = scale_(link_max_length);
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// Used by the concentric infill pattern to clip the loops to create extrusion paths.
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f->loop_clipping = scale_(flow.nozzle_diameter) * LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER;
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// f->layer_height = h;
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// apply half spacing using this flow's own spacing and generate infill
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FillParams params;
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params.density = 0.01 * density;
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// params.dont_adjust = true;
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params.dont_adjust = false;
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Polylines polylines = f->fill_surface(&surface, params);
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if (polylines.empty())
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continue;
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// calculate actual flow from spacing (which might have been adjusted by the infill
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// pattern generator)
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if (using_internal_flow) {
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// if we used the internal flow we're not doing a solid infill
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// so we can safely ignore the slight variation that might have
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// been applied to $f->flow_spacing
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} else {
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flow = Flow::new_from_spacing(f->spacing, flow.nozzle_diameter, h, is_bridge || f->use_bridge_flow());
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}
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// Save into layer.
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auto *eec = new ExtrusionEntityCollection();
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out.entities.push_back(eec);
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// Only concentric fills are not sorted.
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eec->no_sort = f->no_sort();
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extrusion_entities_append_paths(
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eec->entities, STDMOVE(polylines),
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is_bridge ?
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erBridgeInfill :
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(surface.is_solid() ?
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((surface.surface_type == stTop) ? erTopSolidInfill : erSolidInfill) :
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erInternalInfill),
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flow.mm3_per_mm(), flow.width, flow.height);
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}
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// add thin fill regions
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// thin_fills are of C++ Slic3r::ExtrusionEntityCollection, perl type Slic3r::ExtrusionPath::Collection
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// Unpacks the collection, creates multiple collections per path.
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// The path type could be ExtrusionPath, ExtrusionLoop or ExtrusionEntityCollection.
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// Why the paths are unpacked?
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for (const ExtrusionEntity *thin_fill : layerm.thin_fills.entities) {
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ExtrusionEntityCollection &collection = *(new ExtrusionEntityCollection());
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out.entities.push_back(&collection);
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collection.entities.push_back(thin_fill->clone());
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}
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}
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} // namespace Slic3r
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