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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-13 01:37:53 -06:00
WIP: Moved sources int src/, separated most of the source code from Perl.
The XS was left only for the unit / integration tests, and it links libslic3r only. No wxWidgets are allowed to be used from Perl starting from now.
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1706 changed files with 7413 additions and 7638 deletions
215
src/admesh/stl.h
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215
src/admesh/stl.h
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/* ADMesh -- process triangulated solid meshes
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* Copyright (C) 1995, 1996 Anthony D. Martin <amartin@engr.csulb.edu>
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* Copyright (C) 2013, 2014 several contributors, see AUTHORS
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Questions, comments, suggestions, etc to
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* https://github.com/admesh/admesh/issues
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*/
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#ifndef __admesh_stl__
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#define __admesh_stl__
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <Eigen/Geometry>
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// Size of the binary STL header, free form.
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#define LABEL_SIZE 80
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// Binary STL, length of the "number of faces" counter.
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#define NUM_FACET_SIZE 4
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// Binary STL, sizeof header + number of faces.
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#define HEADER_SIZE 84
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#define STL_MIN_FILE_SIZE 284
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#define ASCII_LINES_PER_FACET 7
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typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> stl_vertex;
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typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> stl_normal;
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static_assert(sizeof(stl_vertex) == 12, "size of stl_vertex incorrect");
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static_assert(sizeof(stl_normal) == 12, "size of stl_normal incorrect");
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typedef struct {
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stl_normal normal;
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stl_vertex vertex[3];
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char extra[2];
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} stl_facet;
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#define SIZEOF_STL_FACET 50
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static_assert(offsetof(stl_facet, normal) == 0, "stl_facet.normal has correct offset");
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static_assert(offsetof(stl_facet, vertex) == 12, "stl_facet.vertex has correct offset");
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static_assert(offsetof(stl_facet, extra ) == 48, "stl_facet.extra has correct offset");
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static_assert(sizeof(stl_facet) >= SIZEOF_STL_FACET, "size of stl_facet incorrect");
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typedef enum {binary, ascii, inmemory} stl_type;
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typedef struct {
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stl_vertex p1;
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stl_vertex p2;
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int facet_number;
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} stl_edge;
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typedef struct stl_hash_edge {
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// Key of a hash edge: sorted vertices of the edge.
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unsigned char key[2 * sizeof(stl_vertex)];
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// Compare two keys.
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bool operator==(const stl_hash_edge &rhs) { return memcmp(key, rhs.key, sizeof(key)) == 0; }
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bool operator!=(const stl_hash_edge &rhs) { return ! (*this == rhs); }
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int hash(int M) const { return ((key[0] / 23 + key[1] / 19 + key[2] / 17 + key[3] /13 + key[4] / 11 + key[5] / 7 ) % M); }
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// Index of a facet owning this edge.
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int facet_number;
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// Index of this edge inside the facet with an index of facet_number.
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// If this edge is stored backwards, which_edge is increased by 3.
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int which_edge;
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struct stl_hash_edge *next;
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} stl_hash_edge;
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typedef struct {
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// Index of a neighbor facet.
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int neighbor[3];
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// Index of an opposite vertex at the neighbor face.
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char which_vertex_not[3];
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} stl_neighbors;
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typedef struct {
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int vertex[3];
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} v_indices_struct;
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typedef struct {
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char header[81];
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stl_type type;
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uint32_t number_of_facets;
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stl_vertex max;
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stl_vertex min;
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stl_vertex size;
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float bounding_diameter;
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float shortest_edge;
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float volume;
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unsigned number_of_blocks;
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int connected_edges;
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int connected_facets_1_edge;
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int connected_facets_2_edge;
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int connected_facets_3_edge;
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int facets_w_1_bad_edge;
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int facets_w_2_bad_edge;
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int facets_w_3_bad_edge;
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int original_num_facets;
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int edges_fixed;
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int degenerate_facets;
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int facets_removed;
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int facets_added;
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int facets_reversed;
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int backwards_edges;
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int normals_fixed;
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int number_of_parts;
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int malloced;
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int freed;
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int facets_malloced;
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int collisions;
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int shared_vertices;
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int shared_malloced;
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} stl_stats;
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typedef struct {
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FILE *fp;
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stl_facet *facet_start;
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stl_edge *edge_start;
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stl_hash_edge **heads;
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stl_hash_edge *tail;
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int M;
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stl_neighbors *neighbors_start;
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v_indices_struct *v_indices;
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stl_vertex *v_shared;
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stl_stats stats;
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char error;
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} stl_file;
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extern void stl_open(stl_file *stl, const char *file);
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extern void stl_close(stl_file *stl);
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extern void stl_stats_out(stl_file *stl, FILE *file, char *input_file);
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extern void stl_print_edges(stl_file *stl, FILE *file);
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extern void stl_print_neighbors(stl_file *stl, char *file);
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extern void stl_put_little_int(FILE *fp, int value_in);
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extern void stl_put_little_float(FILE *fp, float value_in);
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extern void stl_write_ascii(stl_file *stl, const char *file, const char *label);
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extern void stl_write_binary(stl_file *stl, const char *file, const char *label);
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extern void stl_write_binary_block(stl_file *stl, FILE *fp);
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extern void stl_check_facets_exact(stl_file *stl);
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extern void stl_check_facets_nearby(stl_file *stl, float tolerance);
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extern void stl_remove_unconnected_facets(stl_file *stl);
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extern void stl_write_vertex(stl_file *stl, int facet, int vertex);
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extern void stl_write_facet(stl_file *stl, char *label, int facet);
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extern void stl_write_edge(stl_file *stl, char *label, stl_hash_edge edge);
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extern void stl_write_neighbor(stl_file *stl, int facet);
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extern void stl_write_quad_object(stl_file *stl, char *file);
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extern void stl_verify_neighbors(stl_file *stl);
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extern void stl_fill_holes(stl_file *stl);
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extern void stl_fix_normal_directions(stl_file *stl);
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extern void stl_fix_normal_values(stl_file *stl);
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extern void stl_reverse_all_facets(stl_file *stl);
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extern void stl_translate(stl_file *stl, float x, float y, float z);
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extern void stl_translate_relative(stl_file *stl, float x, float y, float z);
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extern void stl_scale_versor(stl_file *stl, const stl_vertex &versor);
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inline void stl_scale(stl_file *stl, float factor) { stl_scale_versor(stl, stl_vertex(factor, factor, factor)); }
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extern void stl_rotate_x(stl_file *stl, float angle);
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extern void stl_rotate_y(stl_file *stl, float angle);
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extern void stl_rotate_z(stl_file *stl, float angle);
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extern void stl_mirror_xy(stl_file *stl);
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extern void stl_mirror_yz(stl_file *stl);
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extern void stl_mirror_xz(stl_file *stl);
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extern void stl_transform(stl_file *stl, float *trafo3x4);
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extern void stl_transform(stl_file *stl, const Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign>& t);
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extern void stl_open_merge(stl_file *stl, char *file);
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extern void stl_invalidate_shared_vertices(stl_file *stl);
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extern void stl_generate_shared_vertices(stl_file *stl);
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extern void stl_write_obj(stl_file *stl, char *file);
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extern void stl_write_off(stl_file *stl, char *file);
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extern void stl_write_dxf(stl_file *stl, char *file, char *label);
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extern void stl_write_vrml(stl_file *stl, char *file);
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inline void stl_calculate_normal(stl_normal &normal, stl_facet *facet) {
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normal = (facet->vertex[1] - facet->vertex[0]).cross(facet->vertex[2] - facet->vertex[0]);
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}
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inline void stl_normalize_vector(stl_normal &normal) {
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double length = normal.cast<double>().norm();
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if (length < 0.000000000001)
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normal = stl_normal::Zero();
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else
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normal *= (1.0 / length);
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}
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inline bool stl_vertex_lower(const stl_vertex &a, const stl_vertex &b) {
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return (a(0) != b(0)) ? (a(0) < b(0)) :
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((a(1) != b(1)) ? (a(1) < b(1)) : (a(2) < b(2)));
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}
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extern void stl_calculate_volume(stl_file *stl);
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extern void stl_repair(stl_file *stl, int fixall_flag, int exact_flag, int tolerance_flag, float tolerance, int increment_flag, float increment, int nearby_flag, int iterations, int remove_unconnected_flag, int fill_holes_flag, int normal_directions_flag, int normal_values_flag, int reverse_all_flag, int verbose_flag);
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extern void stl_initialize(stl_file *stl);
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extern void stl_count_facets(stl_file *stl, const char *file);
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extern void stl_allocate(stl_file *stl);
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extern void stl_read(stl_file *stl, int first_facet, bool first);
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extern void stl_facet_stats(stl_file *stl, stl_facet facet, bool &first);
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extern void stl_reallocate(stl_file *stl);
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extern void stl_add_facet(stl_file *stl, stl_facet *new_facet);
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extern void stl_get_size(stl_file *stl);
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extern void stl_clear_error(stl_file *stl);
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extern int stl_get_error(stl_file *stl);
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extern void stl_exit_on_error(stl_file *stl);
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#endif
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