WIP: Moved sources int src/, separated most of the source code from Perl.

The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
This commit is contained in:
bubnikv 2018-09-19 11:02:24 +02:00
parent 3ddaccb641
commit 0558b53493
1706 changed files with 7413 additions and 7638 deletions

65
src/CMakeLists.txt Normal file
View file

@ -0,0 +1,65 @@
project(Slic3r-native)
add_subdirectory(admesh)
add_subdirectory(avrdude)
# boost/nowide
add_subdirectory(boost)
add_subdirectory(clipper)
add_subdirectory(miniz)
add_subdirectory(polypartition)
add_subdirectory(poly2tri)
add_subdirectory(qhull)
add_subdirectory(Shiny)
add_subdirectory(semver)
# Adding libnest2d project for bin packing...
set(LIBNEST2D_UNITTESTS ON CACHE BOOL "Force generating unittests for libnest2d")
add_subdirectory(libnest2d)
include_directories(${LIBDIR}/qhull/src)
#message(STATUS ${LIBDIR}/qhull/src)
# ##############################################################################
# Configure rasterizer target
# ##############################################################################
find_package(PNG QUIET)
option(RASTERIZER_FORCE_BUILTIN_LIBPNG "Force the usage of builting libpng instead of the system version." OFF)
if(PNG_FOUND AND NOT RASTERIZER_FORCE_BUILTIN_LIBPNG)
message(STATUS "Using system libpng.")
else()
set(ZLIB_LIBRARY "")
message(WARNING "Using builtin libpng. This can cause crashes on some platforms.")
add_subdirectory(png/zlib)
set(ZLIB_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/png/zlib ${CMAKE_CURRENT_BINARY_DIR}/png/zlib)
include_directories(${ZLIB_INCLUDE_DIR})
message(STATUS "ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR}")
add_subdirectory(png/libpng)
set_target_properties(zlibstatic PROPERTIES POSITION_INDEPENDENT_CODE ON)
set_target_properties(png_static PROPERTIES POSITION_INDEPENDENT_CODE ON)
# target_include_directories(png_static PRIVATE ${ZLIB_INCLUDE_DIR})
set(PNG_LIBRARIES png_static zlibstatic)
set(PNG_INCLUDE_DIRS ${ZLIB_INCLUDE_DIR} ${PROJECT_SOURCE_DIR}/png/libpng ${CMAKE_CURRENT_BINARY_DIR}/png/libpng)
endif()
add_subdirectory(libslic3r)
add_subdirectory(slic3r)
# Create a slic3r executable
add_executable(slic3r slic3r.cpp)
target_link_libraries(slic3r libslic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
# Add the OpenGL and GLU libraries.
if (SLIC3R_GUI)
if (MSVC)
target_link_libraries(slic3r user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
elseif (MINGW)
target_link_libraries(slic3r -lopengl32)
elseif (APPLE)
target_link_libraries(slic3r "-framework OpenGL")
else ()
target_link_libraries(slic3r -lGL -lGLU)
endif ()
endif ()