Correct mixed_selection updating from 3dScene to ObjectList

This commit is contained in:
YuSanka 2018-11-30 11:21:25 +01:00
parent 4bb771683d
commit 054d202817
3 changed files with 38 additions and 0 deletions

View file

@ -519,6 +519,8 @@ public:
const IndicesList& get_volume_idxs() const { return m_list; }
const GLVolume* get_volume(unsigned int volume_idx) const;
const ObjectIdxsToInstanceIdxsMap& get_content() const { return m_cache.content; }
unsigned int volumes_count() const { return (unsigned int)m_list.size(); }
const BoundingBoxf3& get_bounding_box() const;