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	Fixed crash when selecting object
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					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -4115,7 +4115,7 @@ void GLCanvas3D::_render_legend_texture() const | |||
| 
 | ||||
| void GLCanvas3D::_render_layer_editing_overlay() const | ||||
| { | ||||
|     if (m_print == nullptr) | ||||
|     if ((m_print == nullptr) || m_print->objects().empty()) | ||||
|         return; | ||||
| 
 | ||||
|     GLVolume* volume = nullptr; | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri