Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Background rendering

(cherry picked from commit prusa3d/PrusaSlicer@eda55701a2)
This commit is contained in:
enricoturri1966 2023-10-21 17:16:45 +08:00 committed by Noisyfox
parent 35899b96ba
commit 04ad26f611
5 changed files with 61 additions and 31 deletions

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@ -35,6 +35,8 @@ std::pair<bool, std::string> GLShadersManager::init()
// basic shader, used to render all what was previously rendered using the immediate mode
valid &= append_shader("flat", { "flat.vs", "flat.fs" });
// used to render 3D scene background
valid &= append_shader("background", { "background.vs", "background.fs" });
// used to render bed axes and model, selection hints, gcode sequential view marker model, preview shells, options in gcode preview
valid &= append_shader("gouraud_light", { "gouraud_light.vs", "gouraud_light.fs" });
//used to render thumbnail